There is more than one way to be good at League

Mira Arya Enthe··95 votes·4,004 views

Or in my case bad.

Look, I am no authority on how to play League well. Obviously, I am Silver. But with a background in sports and video games, I know there is more than one way to be good at almost any game.

This post is directed at the notion that every champion needs to be a reflex based, mechanically challenging champion. Because studies have shown, most mechanical skill is genetic, and can merely be improved on by a small percent through practice.

But mechanical skill is not the only aspect of LoL. This isn't Mortal Kombat or Call of Duty. MOBAs stem from Real Time Strategy games. Just like RTS games, good use of high APM(Actions Per Minute) always is good. But even people with bad physical abilities can win both types of game.

As I see it, the ways you can be good at League are:

Mechanical Skill Game Knowledge Map Awareness Objective Control Attitude Communication

There may be more. But that is what I thought of off of the top of my head. Not even pro players have mastered all of these. That is why we see some who are focused on map control while others are renowned for their mechanical skill.

Now this is not to say champions like Udyr, Shyvana, Garen, Nasus and such cannot be made more interactive. But the idea that every champion should require Azir levels of skill is stupid.

For example. Rating myself Mechanical Skill 2/10 Game Knowledge 3/10 Map Awareness 6/10 Objective Control 4/10 Attitude 3/10 Communication 1/10

I am bad at mechanical skill. Always have been, except in platformers. Yet still in my Starcraft Brood Wars days, I was able to climb ladder through game knowledge, map awareness and strategy. The same applies to League, some people are mostly about mechanics like Guso or Boxbox. But others, like Hai, prefer to compliment their team strategies and out perform the enemy in map control.

This is why, while yes some kits need more interactivity and reworks, not every kit should require a huge amount of mechanical skill. That not only kills a lot of fantasies(such as being an all in face basher) but also damages the idea of other skills mattering. Because if Shyvana and her team outplay Yasuo in the metagame, map control, resources and coordination, that is no less valid than Yasuo being better at twitching for a mechanical outplay.

Humans tend to specialize differently. Let's not take that away.

81 Comments

The Poetic Zed28 votes

wholesome post is wholesome [slayer-pantheon-thumbs]

Mira Arya Enthe5 votes

[{quoted}](name=The Poetic Zed,realm=NA,application-id=3ErqAdtq,discussion-id=irhJnjtt,comment-id=0002,timestamp=2016-09-19T03:04:35.968+0000)

wholesome post is wholesome [slayer-pantheon-thumbs]

Tell me some poetry Zed :3

The Poetic Zed19 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=irhJnjtt,comment-id=00020000,timestamp=2016-09-19T03:05:33.035+0000)

Tell me some poetry Zed :3

Roses are red, violets are.... well violet. Mira wrote this post, and i found it quite a pleasure to read, in fact, it inspired me not to feed, cuz see, my mechanical skill, is freezing, just below zero, but my attitude is flaming, not in a bad way though. Shit, I'm tired.

tada

Mira Arya Enthe4 votes

[{quoted}](name=The Poetic Zed,realm=NA,application-id=3ErqAdtq,discussion-id=irhJnjtt,comment-id=000200000000,timestamp=2016-09-19T03:57:15.323+0000)

Roses are red, violets are.... well violet. Mira wrote this post, and i found it quite a pleasure to read, in fact, it inspired me not to feed, cuz see, my mechanical skill, is freezing, just below zero, but my attitude is flaming, not in a bad way though. Shit, I'm tired.

tada

OuO

47891 votes

roses are red I'm feeling blue cuz theres one less gorilla in the Cincinnati zooXD but really, great post, SOOOOOOOOO MANY people don't realize this, I myself am like you, (was in plat 1, after I failed my diamond promos I tilted and trolled with friends down to bronze last season, haven't really given a shit this year XD) id rate myself mechanical skill- 6-9/10 (average is about 5-6 but if Its someone ive dedicated, ekko, yasuo, etc, I'm actually decent) game knowledge- 5/10 (most of the time I know what to do, but I don't know if one decision is better) map awareness- -10/10 (this is what cost me my promos D:) objective control/shotcalling - 8-9/10 (this is where I shine and how I beat others) attitude- 8/10 (don't tilt at all but on the rare occasion, I tilt super hard) communication 5/10 or 10/10 (discord with friends = ezgame ezlife)

great post, hope others realize this and find what they specialize in with so many people putting emphasis on champs like zed and azir, this is a nice breather BEST OF LUCK TO YOU FRIEND I HOPE TO SEE YOU ON THE FIELDS OF JUSTICE (add me <3)

The Poetic Zed2 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=irhJnjtt,comment-id=0002000000000000,timestamp=2016-09-19T04:11:59.065+0000)

OuO

oh the things we write when sleep deprived

sir d wreck1 votes

That was beautiful!

Mistress Shyvana2 votes

Quite :D Mira always has good posts.

Mistress Shyvana10 votes

I'll just rate myself

Mechanical Skill -1/10 Game Knowledge 8/10 Map Awareness 0/10 Objective Control 7/10 Attitude 9/10 Communication 5/10

TyrekGoldenspear1 votes

Don't worry, you just need a Shen top and a Riven jungle!

Riven Jungle = enough mechanical skill for everyone.

https://cdn.meme.am/instances/56613415.jpg

Shen Top = enough map awareness for everyone. :D

http://i.makeagif.com/media/3-24-2014/wkU0vc.gif

Mistress Shyvana1 votes

You're right xP

Boulderox9 votes

Then riot makes a bunch of kits that are high skillcap and requires dedication to unlock the true power of the champion.

Proceeds to nerf them/gut them because they are strong when they achieve that level... Azir Taliyah prove this....

Then they wonder why people have no faith in riots reworks Mordekaiser KogMaw undo Ryze rework #3,

Mistress Shyvana2 votes

Exactly, it makes me confused when they do that. Ive seen it happen to much at this point.

TyrekGoldenspear5 votes

well in Azir's case that was because they made a flawed/OP kit that they hoped would be gated by being impossible hard.

But pros completely eliminate that weakness. Hence the nerfs

They tried a softer version for Taliyah, but nerfs were thrown down.

TequilaZombie2 votes

A champion being hard does not give them extra power budget. Being mechanically intensive usually comes with benefits that are not directly linked to their stat power. Most hard champions offer a lot of outplaying mechanics that can be used in more than one way. Zed can use his shadows to gap close, dodge skill shots, or escape. Some times, he can do multiple things with it. Same as Yas and Azir with their dashes.

Being hard allows for more outplay potential over your enemies, not stronger stats. You will never get truly mechanically outplayed by a Nunu or a Warwick, given how simple and linear (and easy) they are.

You give bigger numbers to hard champions and you remove the viability of the easier ones, simply because at a certain point everyone will be able to play the hard champions.

Boulderox1 votes

{quoted}

A champion being hard does not give them extra power budget. Being mechanically intensive usually comes with benefits that are not directly linked to their stat power. Most hard champions offer a lot of outplaying mechanics that can be used in more than one way. Zed can use his shadows to gap close, dodge skill shots, or escape. Some times, he can do multiple things with it. Same as Yas and Azir with their dashes.

Being hard allows for more outplay potential over your enemies, not stronger stats. You will never get truly mechanically outplayed by a Nunu or a Warwick, given how simple and linear (and easy) they are.

You give bigger numbers to hard champions and you remove the viability of the easier ones, simply because at a certain point everyone will be able to play the hard champions.

but look at Azir, his ORIGINAL kit had a lot of utility, and based his power of ap and utility stats like cdr to capitalize on AS with the old passive. He had the worst bugs i think in a long time of league history, and people began to learn to play this champ. He was VERY hard to play and if you could get the hang of it, you had a champion that was amazing, until the top 5% of players make him impossible to beat because of how they can abuse his kit, meanwhile still having a low winrate overall due to the skill cap, when they are forced to nerf the highest play, the lower end gets worse and worse. They sweapped his AS steroid to his w and removed cdr=AS which i feel wasn't very smart, because the cdr mechanic gave a cap of 40% cdr worth of AS and was capped. Wheras now he gets a flat amount by leveling, and now item 3115 is a great item because how much he can utilize it with his base AA's vs the original it was seen as a noob trap. Eventually leading to half his original kit being removed, i can't even believe how much he has been changed over the time and he was still too much in high level play but sub par among the large populous.

Taliyah I am personally biased here because I love this champ and dedicated myself to maining her because she was the FIRST actual earth champion that used earth as a weapon. Malphite (your q is a sad excuse for a earth champion imo). Her character was designed around roaming, her ult, her passive, was a roaming champions dream. But then people at high level realized they can kill the caster minions at lvl 1 with your Q, which allowed you to push waves extremely well and harass. she became the new TwistedFate but with better waveclear for a trade of more difficult cc. And once they entirely removed it (original had 33% bonus - 50% - 0%) which was way too much seeing as her e was nerfed yet again in the same instance. resulting in a champion that cannot push waves effectively anymore, which means she can't roam, which means they destroyed the role she was supposed to be when doing this nerf, and i cannot in any way understand how champions like Ekko, champions with high base damage with lots of cc and utility get compensated with many of the nerfs they get, but utility based champions that have decent burst and sustained damage are hard nerfed. she is starting to come out of her slump and people are starting to find ways to deal with the nerfs, but I really feel that riot punished and completely destroyed this champions primary role of a roamer, by hitting her waveclear very hard while also nerfing her on top of it...

Keira Helsh8 votes

Definitely agree. It's not even 'dumbing the game down' as I've heard some arguments.

You mention Brood War, which is a good example, since that was something that made it so good for Esports back in the day. You would have people that were good at macro, good at micro, good at awareness, strategy, etc.

https://youtu.be/rWvoMrYCQBU

Bellows5 votes

Let me rate myself here honestly.

Mechanical Skill : 1,000,000/10 !m Faker

Game knowledge : Jimmy Neutron/Corn (I always rush innervating Locket on Udyr, its a must)

Map Awareness : 10/10 gotta waste that tf ult to see my mid laner walking back to lane.

Objective Control : 9.5/10 gotta secure those dragons and barons.... for the enemy team

Attitude : 10/10 Must Fuck You

Communication : Hokage/Phreak Mute All is your best friend.

Vaksin1 votes

LOOOOOOL

JustMyBassCannon4 votes

Byootiful, +1, denouddaden

oSEXYPLATYPUSo3 votes

hmm i guess ill rate myself too since we are doing that...

Mechanical Skill -3/10 Game Knowledge -3/10 Map Awareness -6/10 Objective Control -4/10 Attitude -30/10 Communication -10/10

can someone boost me to bronze plz ?

by the way those are negative numbers

NightmareAmazoX3 votes

That's the rating for every league player

Robrono3 votes

Actually, Dong Huap made a video about this a while back, and has many of the same points as you. https://www.youtube.com/watch?v=ouWFXwItwfk

Mira Arya Enthe3 votes

[{quoted}](name=Ajani goldenmane,realm=NA,application-id=3ErqAdtq,discussion-id=irhJnjtt,comment-id=0007,timestamp=2016-09-19T05:00:03.589+0000)

Actually, Dong Huap made a video about this a while back, and has many of the same points as you. https://www.youtube.com/watch?v=ouWFXwItwfk

Interesting, will watch.

Spaceman5pff3 votes

Unfortunately, Game Knowledge and Communication get you damn near nowhere in bronze and silver since everybody just clown fiestas up and down the rift for 40 minutes.

I would know, Game Knowledge is by far my strongest skill for this game. I have approximately the mechanical skill of an earthworm. I am a pretty solid laner in terms of wave management and vision. However, I struggle vs aggro players bc they often can just out-micro me and force kills in unlikely scenarios. This is definitely supported by my champion pool: Poppy Irelia Gragas Khazix Velkoz Xerath Jhin Ezreal Thresh Braum When your most mechanically intensive champ is Khazix you know you are a basic-ass summoner

nice table1 votes

"i dont have any mechanics so i play thresh, irelia, gragas, xerath, jhin and ezreal" "also kha is more mechanically intense than thresh and irelia" "also aggro players force kills in unlikely scenarios" i mean you basically just said you play mechanically intensive champions and have pretty much no game knowledge m8

Spaceman5pff1 votes

Irelia isn't very tricky since pretty much everything is targeted, and she does really well in the hands of people who can manage creep waves effectively (me). Thresh... people say he is mechanically intense but I don't see it. Like Zed and Yasuo are hard and mechanically intense, and so are Azir and Vayne, and Lee Sin. But Thresh has a slower, more deliberate way to him that I find more useable. The only hard part of Gragas is body slam flash honestly, and I used to play shen (pre-rework) so by default I knew how to do that, just had to slightly refine the timing. Jhin is kinda like thresh for me in that he has a slower, more step-by-step way to him where he just feels accessible to me. Ezreal is super forgiving which is why I play him. He can be pretty mechanically intense though. You can make an argument for Kha, but I don't find him that hard. Certain things work for me, and certain things don't. I think everybody is that way.

The minute you try to tell me that Xerath is mechanically intense is when I give up bc honestly you just sit there and farm and then throw out Q and W in teamfights. He really doesn't take much doing if you have the brains to position safely.

DemoGuide2 votes

True. I got diamond (on Russian server through) and went 10-0 into plat 5 on my promos on EUNE. But my mechanics are terrible, and communication is even worse, i never talk unless i have to say i muted someone. My best i think is game knowledge (March 2010, God how much time i spent playing this) and decision making, second best is map awareness. That's why i laugh at people who blame loss on the supports for no wards =D

Captain Aishi2 votes

The more I read your posts, the more I like you!

I have nothing to add to this post really, i'm someone who'd rate myself at like...

5/10 mechanical skill 9/10 game knowledge 1/10 map awareness 3/10 objective control 6/10 attitude 4/10 communication

I main toplane, I rarely talk to my team, always chase kills and always get ganked through wards cause minimap is not a thing to me, but got to plat mostly through game knowledge. When I look at a play and tell myself 'if I execute that just ok, not greatly, just average, i'll win' so relatively simple champions are also what I excel at, like shyvana, renekton, aurelion sol etc. (I wish I was good at syndra but that'll never happen lol)

Obviously my favourite aspect of league of legends is beating my opponent by outthinking them, and not by having reflexes to dash around skillshots using hyper-mobile champions or by pummeling them with long range skillshots

and the talking about starcraft just reminds me of how mad my opponents were (in sc2) that I was beating them with 45-60 average APM when they had around 100-120, and none understood how I was top 8 masters by playing slowly like that XD

jaymc11302 votes

Cool stuff mate, interesting read. I would tend to agree with almost everything said here. Well explained analysis.

If you'd like a hint at what the most important aspects are in terms of improving at the game in general and becoming a better player there are 3 that are easily the most important. Game knowledge. This is number one. Nothing is more important to becoming a better player than to acquire deeper and more complex knowledge of every aspect of the game from champion counters, to counterbuilds, to counter strategies. Attitude. This is easily number 2. In any team sport the attitudes of the team members is vital as teams tend to work well together when they have chemistry and a desire to all work toward the same goal. This makes having a sportsmanlike and positive attitude crucial, no one wants a Terrell Owens or a Dwight Howard on their team, these types of attitudes and personalities detract from a team's ability to work together cohesively and a team that cannot function as a complete unit is a team that is destined for failure. And number 3, communication. The ability to coordinate your actions with those of your teammates, come up with game plans and strategies, and then execute them is all important when in game. Effective communication can make or break a game, particularly in high level play.

And just for kicks, since everyone else seems to be doing this, I'll rate myself for you guys so you can get an idea of what a Diamond player actually thinks of his own skill set:

Mechanical skill: 2/10 Game knowledge: 10/10 Map awareness: 7/10 Objective control: 6/10 Attitude: 5/10 Communication: 8/10

Pretty clear confirmation that the premise of your post is correct. Even a scrub like myself with silver level mechanical ability can reach diamond+ by mastering other elements of the game.

I hate my ADC2 votes

Upvoted just because you consider "Attitude" as a ways to git gud in league. Way too few people understand how strong positive thinking can be.

Wolf Queen1 votes

this comming from the one who hates his adc :P not a good attitude :)

DJMason881 votes

In League, Reflex is very important as well.

oSEXYPLATYPUSo3 votes

she stated that.

Dracocrash1 votes

attitude and map awareness can only take you so far though. They have a limit.

On the other hand, the other things can take you wayy further.

Golden Tager X1 votes

Map awareness is one of the most important things in the list, knowing objective control is nice, but you NEED map awareness to know which objectives to take when. It can honestly be the difference between winning and losing. Knowing where the enemy is at will let you rotate to get objectives without ever running into them and it can put them at your mercy instead of the other way around. If I pick Udyr and notice that I can't see where any enemies are I can rotate quickly, head to another objective and immediately force pressure again, and again, and again. This cycle can repeat for a long time until I misjudge where they are at or they predict where I will go to.

Dracocrash1 votes

I never said its not important.

I just said good map awareness wont help you climb if you suck with everything else. There has to be a mix.

Golden Tager X1 votes

Pants are Dragon would like a word with you sir.

Dracocrash1 votes

The diffrence is pants are dragon only sucks at mechanical skill (only slightly, he is still easily at platinum + level).

and hes good at everything else.

nice table1 votes

Mechanical Skill Game Knowledge Map Awareness Objective Control Attitude Communication

i mean mechanical skill isnt really being good at the game its being good at a champion, attitude doesn't really have anything to do with being good at the game either its just being good at not hurting little boys feelers so they don't afk.

Catastrop5 votes

{quoted}

attitude doesn't really have anything to do with being good at the game either its just being good at not hurting little boys feelers so they don't afk.

No it's wanting to get good at the game and accepting your mistakes are actually your mistakes. What you described is just being a you know, decent human being.

IGotScuttleCrabs3 votes

Attitude is huge. It's basically what controls tilting. It determines how well you perform after a first blood or a lost team fight both with your self and how you handle your team.

nice table1 votes

i mean tilting n shit doesn't make you any less good at something, if bolt hit his little toe before a run n said "fuck it" it wouldn't make him any worse of a runner.

GayFluffyUnicorn3 votes

Yes it does. You will make terrible decisions which you wouldn't do if you were not tilted and played at your best.

Finn Teh Human1 votes

Guso? You mean gosu?

Theorchero1 votes

Mechanical skill =/= Reaction time.

REACTION TIME is genetic. Mechanical skill is honed by practice.

Limrick1 votes

Go watch Dong Huap's video on how to actually improve at League. You are 100% correct.

OPHz1 votes

Mechanical Skill 8/10 Game Knowledge 11/10 Map Awareness 3/10 top lane -0.5/10item 2010 Objective Control 0/10 Attitude 5/10 Communication 2/10

RitoCantFixMe1 votes

Mechanical Skill 4/10 Game Knowledge 2/10 Map Awareness 0.5/10 Objective Control 0.5/10 Attitude 9/10 Communication 0/10 because I never chat and I just ping.

TeeTohr1 votes

This is why i duo with someone which complete me :

Me : Mechanical Skill 8/10 Game Knowledge 10/10 Map Awareness 6/10 Objective Control 2/10 Attitude 4/10 Communication 6/10

My supp : Mechanical Skill 5/10 Game Knowledge 4/10 Map Awareness 3/10 Objective Control 9/10 Attitude 6/10 Communication 8/10

Together : Mechanical Skill 13/20 Game Knowledge 13/20 Map Awareness 9/20 Objective Control 11/20 Attitude 10/20 Communication 14/20

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