eve the snowbally stealthed assassin..
-that isn't stealthed for the most relevant part of a junglers game -with no pressure early so can't snowball -who does less damage than jungler tanks until 1.5 items -that gets low in jg with no sustain and is squishy in the first place -who has to declare 2.5 seconds beforehand, "I'm going to gank you" in all chat, removing the surprise benefit from being stealthed
I think riot is taking this whole counterplay thing WAY too far. Ya it was kind of dumb to get attacked out of nowhere at lv3 from eve, but this is just ridiculous. The stupidest thing by far to me is how other champions with practically zero counterplay just roam freely from nerfs and redesigns.
Like CLEARLY on some level, riot thinks that getting nuked out of stealth/camo is dumb. This is shown by
reworks and how large their camo range is. Also they think that dying in < 2 seconds is dumb, seeing as almost every assassin has some sort of timer or stack system since their reworks
. Now
has to wait EVEN LONGER to do her full damage output, but also land a skillshot that does not go overtop minions.
Yet
exists. Yet
deals nearly assassin levels of burst in unavoidable true damage, only counterplay is to not be in range.
are better assassins than the actual assassins in the game.
or
when some times the enemy comp is mobility heavy and they should be picking up
early, just an example.
Felt INCREDOUBLY clunky on release, is still getting fixed because of it, to try to make him a less overbearing insane CC tank.
Q felt awful on release, since if it was good Rakan would have CC, Sustain, Poke, everything a support would want. Until they realized Q was so bad that they needed to buff it.