FIX YOUR BROKEN BS REMAKE SYSTEM
I lose so many games with players never moving at any point and never purchasing items! It should not matter if they connected at some point before 3 minutes! Denying a remake for that is absolute BS and a completely unfun waste of time as well as obviously unfair. How is this not changed after months?! It's worse than even a client crash since you have nearly no chance to win.
What is the purpose? Even if you want to stop duo smurf abusers form invading and then remaking if it doesn't work, they can STILL do it by just being on external comms. without first connecting one of the players. There is absolutely no justification for this behavior. What could possibly outweigh the massive negative consequences of how this works? At the very least it should be limited to situations with duos. Even if there is some abuse scenario in non-duo situations, I'm sure there are better solutions than this and I can't see making 4 players get a forced loss as an improvement in terms of ladder integrity.
To reiterate in case anyone's confused:
You can have player X be detected as "connected" (though they may actually be unable to join the game for technical reasons) and even though this player has NEVER moved and NEVER purchased any item, you still get robbed of LP by being denied the remake. Even if the player is detected as DC by 3 minutes, connecting at any point before then still ruins it. We're in the last week of the season and it's really disgusting to get these unplayable games.