QoL on Miss Fortune's W

Jobriq··1 votes·625 views

It's kinda annoying how literally any damage disables the MS from MF's W.

I think they should change it to be like Teemo W, where minion damage doesn't stop the movespeed, or where the active gives the movespeed for the duration regardless of damage.

I think just making it so her W gives the bonus MS for 2 seconds regardless of damage would be enough to make it feel like an actual movement ability.

3 Comments

Mcsquzzy1 votes

As a crazy fan of MF I would love this, buuuuuuuuuut if my 500 MS was now safe from disapearing and I dont have boots I am pretty sure they would have to nerf other aspects of this champ I love playing MF base = 325 W = 70 item 3142 = 40 relentless hunt = 48 celerity = 3% item 3094 = 5% (325+70+40+48) + (325*.03) + (325*.05) = 509

I would have item 3087 but that tends to be a last item if I am ahead

also it is less then this due to MS caps but still this is insane without boots

Vid the Strange1 votes

Instead of the maximum Strut speed increasing, each rank in W should lower the time it takes for Strut to re-activate and to empower itself.

Right now, said time is 5 seconds. 10 seconds total of waiting for MS on someone who isn't exactly good at avoiding damage feels a bit... iffy.

If W ranks instead changed that time to 5 / 4.5 / 4 / 3.5 / 3 seconds, or 10 / 9 / 8 / 7 /6 seconds for the full effect, that might feel nicer?

Nut on my Butt1 votes

Yes, it's very annoying, but those are not QoL buffs.

You can alleviate the problem a bit with fleet footwork and overheal, however.

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