well rip ancient coin i guess
"*Ancient Coin’s existing passive - being near a minion when it dies - is pretty boring and offers nothing to build a quest around. So, we’re redesigning it. Nearby enemy minions occasionally drop coins when killed by anyone other than you, either restoring mana or granting gold on pick-up. (After one coin type has spawned, the next is guaranteed to be the other type.) Collect these coins to complete your quest."
the only champions who buy the coin are ones that need to stay back and be safe or tank supports looking to be safe because theyre against a mage and its too dangerous to cs
i guess its just going to be balanced around thresh only buying it in maybe 25% of his games i guess because its basically his passive
not only this but the enemy team can just actively deny you gold because it leaves a coin that you need to collect
was passively generating gold without any requirements at all while
actually need you to do something to get the gold.
The answer is that Riot wants to make you leave the safe range of your skills, so the enemy is actually able to interact with you. Same could apply here, supports like
are able to stay back while supporting their carry. With coin no longer being in its current state, they have to leave the safe zone behind their carry and actually do something to get the gold.
could probably use it, but why take it over Targons which is an item that offers much more gold and survivability if used correctly.