Item Concept for AP Fighters/Juggernauts
**Undying Heart 2800 = Blasting Wand 850 + Kindlegem 800 + Ruby Crystal 400 ** 40 Ability Power 500 Health 10% cooldown reduction Toughness and Power: Each casted ability that damages enemy champions you gain 1% bonus health as Ability Power which stacks up to 6% conversion. After 6 seconds this bonus is lost if you are not in battle with enemy champions Undying Heart: Damaging enemy champions with an abilities will cause them to take 2% your max health as magic damage and you regenerate 2% missing health over 1 second. This effect has 1 seconds cooldown and cannot be reapplied by damage over time abilities
Undying Heart is item concept that is made for AP Fighters who can endure damage for longer fights so the longer they are in battle with enemy champions the stronger they become. Initially the item grands no low Ability Ppower so extra durability will help them to reach the power level they desire. They gain Ability Power based on bonus Health so they are pushed into tankier direction over glass cannon.
Abilities grands ability power based on health while this bonus is maintained either by damaging enemy champions any way possible or being damaged by them. Missing health regeneration will help them survive when they are low on health