Idea for jinx nerf

Buttigieg 2020··5 votes·837 views

Jinx is an extremely powerful adc who needs some tuning down. Here are my ideas for nerfs that impact her laning but not her late game.

Mana cost per rocket: 20 at all ranks 30/28/26/24/22 per shot. This should limit the strength of her laning phase and force her to use her minigun to cs which in turn allows aggression towards her. Her late game should come at the cost of her early gane like all other late game gods ( Twitch Tristana Vayne )

4 Comments

Kyleman1432 votes

except jinx has pretty much no escapes at all yeah you can throw flame chompers but they take 1 sec to arm twitch can go invis and run away and tristana can jump away and at 6 knock you away as well...

IcyPepper1 votes

It's the price of a hypercarry, tbh. Jinx should have a shitty early game that Twitch and Tristana could abuse with their higher burst.

IcyPepper2 votes

Not a terrible idea, tbh. Doesn't actually hurt her late-game power, and only makes her play more smart in the early game instead of spamming rockets willy nilly.

And this is coming from someone who plays her every once in awhile.

Rand0mH3r0X1 votes

5 rockets are 100 mana. They require constant attacking, usually taking about 5 seconds. 100 mana for 300 damage is similar to her Q except her reward for spending 5 seconds doing that is splash damage and range. She doesn't have point-click ability. It's not a long ranged skill shot. Her rockets are calculated. She's 100% fair. Just leave her alone and learn to play Urgot.

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