So got in an argument with the enemy about the current state of Talon.

ApexInTheCircle··3 votes·676 views

My argument was in defense of talon was as follows.

-Crystaline flask was removed and that severely hurt his lane sustain and harmed him unlike other Assassins that do not have to worry about attrition. -HIs main build path was nerfed with item 3031 giving less crit chance and less AD along with item 3077 passive removed and the crit taken off of item 3142 and armor pen only hitting bonus armor instead of total. -Mana pots being removed means he can no longer grab one or 2 to keep his mana pool decent(this can also be part of the first point)

The enemy's argument went as such.

-Talon's burst is still intact so he's fine (I can agree that he is a bursty mofo) -Talon's a pretty safe Assassin(I honestly cannot see this, if the enemy so much as get's a item 3364 You're pretty much done.) -Talon's build path wasn't nerfed(I point you to my argument) -Talon's burst is too quick (Same could be said about katarina honestly, but she's perfectly fine right now)

Honestly I'm probably biased because I really enjoy playing Talon, and I do agree with one of the points the enemy made, that his burst is intact. But Talon now suffers from an even crappier lane phase than he did before. Talon is currently sitting on an even 50% win rate so not much can honestly be done without putting him over the edge or gutting him. But if you look at his pick rate it means that only a select few people play him and those that do are pretty good with him, or at least consistent. Honestly as it currently stands Talon feels lackluster and almost out of place when you compare him to other assassins.

7 Comments

Angelofchaos16x1 votes

Thing is while you are correct in saying that his build path WAS nerfed (Tiamat was pretty big actually), his burst is still one of the largest in the game (Along with Rengar, and funny little world isn't it , that they build almost the same items) because crit , while it was nice, was not what gave Talon his burst, it was a nice bonus, it armor pen. Hell many Talon games that I played I never built IE my build path was item 3077 item 3117 item 3142 item 3074 item 3035 item 3071 item 3026 and I could burst anyone down. But I do agree with you in saying that Talon's lane is atrocious now and can't even counter lanes that were considered his. Riot is NOT going to even touch Talon, since he is very gimped by his one shot potential, so until his upcoming rework goes live, he is not going to be touched.

I am a bit worried because Riot mentioned that they are going to release a item in about 3 patches that is going to be good for AD assassins, and I can already tell that if Talon likes it, they are going to nerf him ,and the item , gutting him for good.

Markus Vakarian2 votes

if they make and AD item to help assassins and then they nerf the champions,there is something wrong....just don't make the item. Talon needs a better passive and that's all, Youmuu now is better than before for him,and i never used IE

Angelofchaos16x2 votes

[{quoted}](name=Markus Vakarian,realm=EUW,application-id=3ErqAdtq,discussion-id=i9TrhkY9,comment-id=00000000,timestamp=2015-12-10T14:28:16.896+0000)

if they make and AD item to help assassins and then they nerf the champions,there is something wrong....just don't make the item. Talon needs a better passive and that's all, Youmuu now is better than before for him,and i never used IE

My problem is Riot tends to Nerf the Champion, then nerf what was making them strong Sejuani Sion /item 1409 Anivia Brand Swain Malzahar / Deathfire Touch etc

Ralanr2 votes

Then they just nerfed warlords and not the champions.

So either they're getting better or they're biased

Serevas1 votes

I find there's one large issue with Talon. He's poorly designed in terms of balancing. You really can't make adjustments to the champion without either making him way too strong, or way too weak to accomplish what he's supposed to.

He has so much burst because unless he kills the target, he's not getting out alive. The issue is he has to have such high mana costs compared to his mana pool because if he didn't he'd deal too much damage. So between his mana costs and his ability cooldowns, you have to kill the target in one go, or you die. So you start to see how the cycle continues to perpetuate itself.

He has to jump in and has no real escape aside from the invis on ultimate, so he needs to kill someone so jumping in wasn't a waste, but to prevent him from getting several rotations off and dealing way too much damage, his mana costs are high and his cooldowns are lengthy, so he's unable to get more than one rotation before getting murdered most of the time. Can't take away the numbers because he won't even get the first target and can't buff mana costs or cooldowns because he'd be too oppressive in the game.

Markus Vakarian1 votes

ultimate has a nice short CD so you don't need to kill the enemy in lane. with a jump and full combo you can send an enemy to 25% HP in early (you can't kill him if he's full HP). So the enemy has to choose if recall or not. If he doesn't recall you can kill him with another jump not having the ulti. If he recalls you get XP and gold for free. He will come back after 30s..and after 40s more you can do it again with ulti ...etc etc

JayenKei1 votes

Talon safe laning? Lel I mean I guess because if the opponent constantly harasses talon... Talon will just get pushed to tower and I mean I guess that's safe lol

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