When will people start crying about Diana?
I think we all know it's going to happen at some point.
I think we all know it's going to happen at some point.
I saw people complaining about Garen a week ago.
It got upvotes.
So yeah, expect people to cry soon.
Honestly I would say gut Garen and leave him to unviability way before I would say the same for Diana.
Garen is a resourceless champion that becomes stupidly tanky every second of the game. He can remove all slows, gain -30% incoming damage, -30% incoming CC, and also gains 20% more MR and AR as a secondary passive. He has a free Ghost every 8 seconds that also chunks peoples health with 140% AD scaling with a 2.5 second SILENCE. This isn't even reminding you that his ult can do more than 60% of a Carry's health.
Garen is absolutely ridiculous, he has very little counterplay. You can't "kite" him because he has a Ghost that late game, is only on a 3.5 second cooldown if you include it's duration, and he just silences you making any mobility very difficult unless it's just movement speed. Even then his base movement speed is 345.
Diana has mana, and fair cooldowns, she has very easy to dodge skillshots and if you dodge her Q she can't do a whole lot to you without being close to her. Diana has much, much more counterplay than Garen and to be honest I'm very shocked he isn't played competitively. Who knows though, Ryze and Urgot were all considered trash-tier, but you saw how quickly that changed. I think almost totally due to the LCS, Ryze was gutted when people were actually demanding buffs for him a day before and calling him still "unplayable"
Oh my jesus is someone trying to argue fucking
as being overpowered all the sudden? GAREN??
The one commonly mocked for being useless late game?
Being a beginner/noob champ?
Wow.
Many would argue that
is a beginner champ, that doesnt stop him from 2-3 shotting people come late game and getting pentakills second only to katarina (not actual stats, just my thoughts).
Eh, I've seen some terrifying Garens late game. Super tanky, super fast, silences you so you can't escape and then kills you with his spin2win. And if you don't die and try to flash his ultimate will still hit you.
Not complaining, just saying that sometimes he's scary good.
If he is fed, and able to keep up, Garen is notorious for falling off in damage, and does crap for damage without building 1 item, he can be strong, he really can, but far from overpowered.
The ones I see build Black Cleaver at the very least. He's not OP, I agree, but if he gets fed it feels like you can't do anything at all against him.
his silence is annoying, but overpowered? no no no
He is a tank who ignores CC with a free Ghost built into his kit, how does he "Fall off" late game when he is the team's tank. His damage and utility is just wrong for when he has so much else built into his kit making him so tanky.
His silence is single target, and his only CC, there is a reason he is listed as a fighter and not a tank. He does not ignore CC, the ghost in his kit is brief, and easily countered by using the CC after he Q's. Not that some movement speed is the least bit overpowered for a melee champion.
The only tank stat is his W but that fits with his fighter capability by letting him tank through the front line to get to the backline like he is suppose to.
-30% incoming CC, can remove all Slows to him. "Does not ignore CC".
I don't like how he can go 0-30-0, build almost exclusively tank items, and still do crazy damage post-6 and you can't do anything about it. Especially late game when his silence lasts 2.5 seconds.
I don't like how they did Garen, they gave him a ton of stuff a tank wants and needs, but then gave him stupid damage. I especially don't think any tanks should have executes that can nuke you for 1k health.
One of the most frustrating things is his ridiculous movement speed that is on a 3.5 second cooldown if you count the duration, he doesn't NEED that on top of his damage. If they lowered the movement speed buff and gave his Q a much higher cooldown, I would be fine with Garen. But his Q is so overloaded. A crazy burst damage that scales off 140% of his AD? Wtf? oh it also has a silence, makes him run faster than a 20-0 Jinx on crack after she just got a pentakill, and removes all slows just incase.
I don't really care about Zed, Leblanc, Katarina, Akali, etc as much as tanks like Garen. They make tanks REALLY tanky and that's totally fine, but when you start giving them executes, or large amounts of CC, or huge damage without even building a single damage item, then It just doesn't even feel fair. I like Sion as a tank, he's a huge meatshield that dives their backline. He has damage, but it's not overwhelming and can be avoided.
-30% incoming CC, can remove all Slows to him. "Does not ignore CC". I don't like how he can go 0-30-0, build almost exclusively tank items, and still do crazy damage post-6 and you can't do anything about it. Especially late game when his silence lasts 2.5 seconds.
He doesn't ignore CC he gets 30% CC reduction for 6 seconds at max rank, His Q can only break slows, it doesn't prevent him from being slowed again.
His E in order to do full damage requires you to be stupid enough to let him land the entire thing, which is easy to avoid considering he is slowed down during it, and given the massive mobility nearly every champion played now has, kiting Garen is incredibly easy to do.
I don't like how they did Garen, they gave him a ton of stuff a tank wants and needs, but then gave him stupid damage. I especially don't think any tanks should have executes that can nuke you for 1k health.
Seriously, he has the weakest execute in the game, this nuking 1k health doesn't even exist, it barely executes a champion at 20% HP
He also isn't a tank, and a tank would want more reliable CC to dish out, not just an single target silence.
One of the most frustrating things is his ridiculous movement speed that is on a 3.5 second cooldown if you count the duration, he doesn't NEED that on top of his damage. If they lowered the movement speed buff and gave his Q a much higher cooldown, I would be fine with Garen. But his Q is so overloaded. A crazy burst damage that scales off 140% of his AD? Wtf? oh it also has a silence, makes him run faster than a 20-0 Jinx on crack after she just got a pentakill, and removes all slows just incase.
His Q is on an 8 second cooldown, the 35% movement speed boost that doesn't last 4 seconds until max ranked, and his Q does NOT go on cooldown until AFTER the duration ends, this means from the second he presses Q he has to wait a total of 12 seconds to receive another Q. WOW so overpowered.
And it's 40% of his AD not 140% And it's hilarious you consider it "burst"
I don't really care about Zed, Leblanc, Katarina, Akali, etc as much as tanks like Garen. They make tanks REALLY tanky and that's totally fine, but when you start giving them executes, or large amounts of CC, or huge damage without even building a single damage item, then It just doesn't even feel fair. I like Sion as a tank, he's a huge meatshield that dives their backline. He has damage, but it's not overwhelming and can be avoided.
It's funny you mention Sion, who not only gets tankier then Garen, has much better and more CC, a shield, and literally builds 0 damage items and still outdamages Garen, also has a passive so once you finally do kill him he has time to kill you too.
Honestly not sure if you aren't just trolling.
I'm being serious, Garen is ridiculous and I know people regardless of any champion at all will defend that they're balanced or unbalanced no matter what. Heck, I've seen people defend Katarina, Irelia, Fizz, Leblanc, Gragas, Sejuani, etc and even some people say they need buffs.
If you think Garen's ridiculous, then you haven't been around for long. Garen is nowhere near ridiculous. I mean seriously, you bring up SION and basically say he's LESS ridiculous than Garen? Bruh... Garen's only CC is his Q. Yes, his Q also grants movement speed. Sion can slow you, knock you up, and then stun you, and even if all that fails, he can ult away from whatever's trying to kill him
Garen is fine the way he is. And I find it funny how you're complaining about Garen when there are champs like
, for example, out there. Garen needs to not be hit by enemy champion damage for 9/6/4 seconds. Mundo can get back up to full health pretty much every minute after he gets to 6, and even less late game. And also, without any health regen items at all, at level 18 he would only be regenerating about 16.8hp a second, which isn't that much, especially if you've already got flat health items
There are far more bizarre champions in the game, yet you wanna complain about Garen
Lol ok
The notion that Garen falls off like a brick shouldn't be taken so seriously anymore. His passive regeneration doubles at level 16, and if he builds correctly, he'll still silence / shred your carries while being tanky as fuck thanks to his W.
I got super lost in the long list of replies to the Garen comment so I'mma just post a reply to the initial comment.
The problem with Garen... is that even though he goes tons of damage has a slow removal and cc reduction not to mention damage reduction, the only thing that he has in terms of peeling potential is his Silence. A Garen can't do much when his team gets focused and he's the only one left. So really a Garen is super dependent on his team, despite the fact that he can remove carries from the fight.
She's a very good jungler right now. I really want to learn how to play her.
She's fun. Kind of like Akali but tankier and longer range poke. IMO currently there's no reason to pick Akali over Diana unless you are an Akali main.
She's fun. Kind of like Akali but tankier and longer range poke. IMO currently there's no reason to pick Akali over Diana unless you are an Akali main.
except Ekko kinda is like Diana 2.0, I do like to play Diana on occasion tho so not calling her bad, I prefer her over Ekko anyways.
Ekko is not Diana 2.0, his kit is a whole lot different from hers. She is in her own league and you should play her.
Not really. Diana is tankier and has more insta-burst potential early on now.
Akali does more damage, and snowballs harder.
In a single burst, Diana does way more damage. Over a longer duration, Akali does more.
Don't know about that. I've won extended duels with Akali as Diana, and I think I did more burst all around. But that can just be how I build her, but still, she can outdamage and counter most mid lane champions.
She's fun. Kind of like Akali but tankier and longer range poke. IMO currently there's no reason to pick Akali over Diana unless you are an Akali main.
Idk what you mean... Diana loses to Akali a lot of the time lOL, diana isnt that great tbh, she is gated by mana early and mid game, she can lose her combo if she messes up her Q+R combo, she has no escape after an all in, and her true strong burst has to built up with 3 stacks, she isnt that great over all, immobile in lane, no escape after an all-in, can mess up her combo easily, gated by mana cost, I think she is fine as she is, and not only will 5.13 be bad for her, she has to invest a lot more gold and farm a lot more, considering most ap items are now 3k gold
Dude, Diana does not lose to Akali unless you just suck at her. Akali might have one up on her pre 6, but post 6 nada. A good Diana rarely messes up her combo, she has her shield to help if she is in a sticky situation, and a good player builds mana regen in at least one item and watches their mana so she is not gated by it. She is one of the best assassin/fighters out there.
Dude, Diana does not lose to Akali unless you just suck at her. Akali might have one up on her pre 6, but post 6 nada. A good Diana rarely messes up her combo, she has her shield to help if she is in a sticky situation, and a good player builds mana regen in at least one item and watches their mana so she is not gated by it. She is one of the best assassin/fighters out there.
You do not need mana regen on diana, it is completely unneeded. She is a burst assassin that goes in and gets her primary targert, tell me what mana regen item you get? I can tell you all need is
not only does she not need mana regen, but the cdr is not need because her cooldowns are fine as they are. If you look at most if not all no one gets a mana item sorry, and thats why she is gated by mana early-mid game until she gets a blue. And yes Diana does lose to Akali early, its a skill matchup she may win may not, but if akali gets ahead she can easily snowball a lane against diana. And sorry to tell you this, but those match up i listed are match ups she wins and loses in, If you look at higher elo play and or at gold-challenger you can see the skill difference in each champ and how diana sizes up to it.
I only get
if I have been spamming spells but I rarely do that. I always get a build like you suggested. Some people might abuse her mana more so a mana regen item might be needed.
I only get
if I have been spamming spells but I rarely do that. I always get a build like you suggested. Some people might abuse her mana more so a mana regen item might be needed.
It is by far one of the least items that Diana benefits from, your just wasting gold on a stupid buy, if they were a good diana player you wouldn't need to have a mana regen item your lichbane and blue buff should be enough. No where I mean no where would i swap one of my items for morello. And you can't abuse her mana because its such a way and has a cooldown in such a way that sitting in lane and waiting to regen it is pointless, they kept her mana regen and mana per level low for a reason.
Like I said I rarely get it. I always rush lichbane and get blue buff when I can.
Like I said I rarely get it. I always rush lichbane and get blue buff when I can.
Your never suppose to rush a lichbane on Diana yes its good, but the defensive stats from Abyssal and Zhonyas are the much better options, you don't even need to consider Lichbane until 4-5 item if you are ahead, or even in lane, if you know how to play around diana mana issues, then you are fine, the base mana lich gives you is nice, but its only the sheen effect that she is really after too.
When I first started playing Diana I rushed Abyssal but I have learned I like the AP stats on my first item as I get more damage. Sure I'm not like most players but that's just me.
When I first started playing Diana I rushed Abyssal but I have learned I like the AP stats on my first item as I get more damage. Sure I'm not like most players but that's just me.
70 ap 50 mr, reduces 20 mr when you all in. "I like AP stats on my first item" sure like this doesnt have amazing stats already vs an AP enemy -_-
I like the passive on Lich and how it stacks with her passive. When I all in I know I'm going to get at least 1 cleave AA. It's just me though. Works almost every time.
I like the passive on Lich and how it stacks with her passive. When I all in I know I'm going to get at least 1 cleave AA. It's just me though. Works almost every time.
You do realize your sacrificing a lot of defense and damage for just a proc that shouldn't be needed early right, and that doesn't do near enough as abyssal or zhyonas right?
Yes I know. But I'm aware of my surroundings, I ward for ganks, and I don't really need the defense early unless their jungler is camping or my lane enemy is just being outrageous with their poke.
and not only will 5.13 be bad for her,
????????????
and not only will 5.13 be bad for her,
????????????
She will have to farm more, and be more lane dependent like mages, if you look at all the god cost they are actually mostly all going up to 3k plus, it will take longer for her to get the items and they wont bring the burst like they do now (large rod) in lane
The only thing different I see about her build path is people going for
instead of
. I don't see how these changes will hurt her.
learn how to R-Q instead of Q-R and you know how to diana like a pro.
I think we all know it's going to happen at some point.
summer solstice was a couple weeks ago, her power grows with every passing day towards December 22nd.
I got be honest, I see a lot of people saying Diana is loving the Rune glaive, but honestly, its not as good as I thought it would be. The sheen proc is weak, and Diana has never had problems with mana in the jungle if she's not spamming spells.
The straight up AP was much better and Lichbane right after was always the way to do it.
Her burst is pretty insane though, especially if comboed correctly.
Personally I think she's a heck lot stronger then Akali, a max skilled Diana v.s. a maxed skilled Akali, my money is on the Diana, she has flat out more damage to work with then Akali and a shield as well. Akali will win an extended trade, but a good Diana will not allow it to go into extended trade.
Also, someone said that LeBlanc counters Diana, Leblanc might counter a clueless Diana, but a knowledgeable one? No she doesn't, the moment you see her distort towards you, use Diana's Q on the spot where LeBlanc distorted from and you will win the trade straight up even with LeBlanc's snare. your shield mitigates a lot of the damage she does and on top of that will deal damage to her as well.
Probably when Ekko's a bit weaker
just wait till all the screams from skarners' victims after this runeglaive buff. He's gonna be really strong :)
uhhh, I think Sated Devourer Skarner and Shyvanna will be way more terrifying.
Agreed. Had an enemy Skarner build Devourer. He proceeded to devour my entire team.
When more people realize that she's highly comparable to Akali.
Tbh, new Sated Devourer and Aatrox is hilarious. Like, 200+ heal when above 50%, and that's doubled when below. Or you can go devour them with 600+ damage auto's every other hit.
Wrong. Aatrox wont use his W 2 times because its a modification of an aa, like Rengars and Nasus Q. But the devourer wolf counts as an aa so he can use his W every second Autoattack. This will be very strong on xin and jax too :) Im really looking forward to it, i love Aatrox.
People already have.
There were flash flood warnings right after her release, and for good reason.