Do you run Diana as attack or caster?
She's not very popular right now so there's varying guides and builds. Do you go auto attack based with
items or burst caster with AP items?
Is it more attack based as jungle and burst as laner?
She's not very popular right now so there's varying guides and builds. Do you go auto attack based with
items or burst caster with AP items?
Is it more attack based as jungle and burst as laner?
I desperately want her to be an auto attack focused AP Bruiser but it's sub optimal compared to her 100-0 braindead nuke build.
Sustained damage is useless during this meta, just nuke a carry and even if you die it doesn't matter
Diana is currently run as a High AP Burst Assassin. Caps has been playing her a bit in Korean Solo, rushing Spellbinder every time I've noticed him.
She CAN run well with a RoA/Nashors Build, and realistically SHOULD be built more like a DPS Oriented AP Bruiser.. But in the current game, in most ELO ranges, pure AP Burst is her most reliable, fitting in a Nashors for split pushing when needed.
I tend to run onhit on her since she already has enough ap to assassinate with items such as
(into items like
and
)
But only when the enemy team has a lot of bruisers for me to drain tank off of with my E then passive cleave on them all. I was able to fight 4 people at once with just a lulu buffing me and rest of my team dead (they were all full hp too) I only remember 2 of the champions I was against being
and
along with 2 frontline dudes.