The issue with making assassins kill slower
Is that marksmen will in turn kill them faster.
A 2 to 3 second combo from an assassin VS 3 auto attacks from a marksmen in about a 2 second period.
Is that marksmen will in turn kill them faster.
A 2 to 3 second combo from an assassin VS 3 auto attacks from a marksmen in about a 2 second period.
Im calling it, these reworked assassins will be building tanky in order to live through their longer burst window.
They really need to find some way of making ADCs do about the same amount of damage to tanky targets without blowing up squishies quite as hard.
The problem is that the amount of DPS required to take down a tank or a big monster in a reasonable timespan starts to look like burst when it's targeted on a champion without defensive items.
says hi it was literally made for that purpose.
[{quoted}](name=Phoenix Kotori ,realm=NA,application-id=3ErqAdtq,discussion-id=i5nXvea7,comment-id=00040000,timestamp=2016-10-21T07:42:57.669+0000)
says hi it was literally made for that purpose.
That's an item that specifically increases ADCs damage versus tanks. It does nothing to lower their damage against squishy targets and if it did nobody would buy it.
What I'm saying is that there need to be specific changes to itemization so that normal ADC builds do less damage to squishy targets while doing about the same damage to tanks. Something like that would in turn let them give burst champions more counterplay, since the problem that OP is talking about would come up less.
What I'm saying is that there need to be specific changes to itemization so that normal ADC builds do less damage to squishy targets while doing about the same damage to tanks.
That's what changing old
last year into
did though, it took away their general target neutral armor pen item for an anti-tank item. That changed lowered ADC damage to squishy targets, current ADC 'problem' on squishy targets comes from either the ones building flat armor pen or the current fervor battle keystone (both of which are receiving changes in the pre-season).
Eventually Riot will be forced to nerf Marskmen. Don't worry.
They're already eating it pretty big with the upcoming Fervor nerfs, depending on what the changes are.
I have seen this new rengar vanished 2 champions in 1 second and managed to get quadra alone so I guess "slower killing" is not what will happen. They are only giving a Little bit more possibilities to counter them, that's all, you will see that those changes will be fine.
Oh look QQ about adc's has already started. So dying to adc in 2 second is unfair for you but adc dying to your BS in 0.01 second is balanced? ( ͡° ͜ʖ ͡°)
marksmen get sustained damage
Assassins do not get anywhere near the sustained damage.
Oh look QQ about adc's has already started. So dying to adc in 2 second is unfair for you but adc dying to your BS in 0.01 second is balanced? ( ͡° ͜ʖ ͡°)
Don't know a single assassin who kills in 0.01 seconds except old rengar.
rengar has always been abuse case after abuse case.
[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=i5nXvea7,comment-id=000000010000,timestamp=2016-10-19T07:27:51.524+0000)
rengar has always been abuse case after abuse case.
Already stated that.
Don't know a single assassin who kills in 0.01 seconds except old rengar.
I got deleted by a katarina yesterday in 0.46 seconds.
I got deleted by a katarina yesterday in 0.46 seconds.
What was she, fed up the ass?
No, he had 300 HP left.
Then that is your fault.
well guess what, it's NO LONGER GOING TO HAPPEN NOW, while adc will still kill you in 1 seconds if they are full build, which means that adc are going to be as broken as what kata is now.
If you died to an assassin, you are garbage and you deserved it. ADCs can just right-click on people for autos that deal around 1000-2000 damage each in lategame, as long as they play smart and stick with their team. Not saying ADCs are broken, but your points of content are worthless.
Assassins need to be able to near instantly delete squishy/low-health targets. Don't like that? Play smarter.
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Or you realize that it is possible to buy defensive items ranging from things like Maw or Sterak's to a full Guardian Angel, believe it or not? And that most assassins can't do shit if you actually stick with your team instead of wandering around randomly? Assassins need to successfully flank or ambush said targets and land most of their abilities. It is entirely your fault if you die outside of unforeseeable things like Ali headbutting Akali into you. Keep crying.
Hey, I didn't realize Hexdrinker/Maw/Mercurial (MR)/GA/etc suddenly ceased to exist. How weird, am I right? And if she's that fed, you shouldn't have even been there in the first place. You should have backed if you didn't stand a chance or have sufficient protection either from your own skill, items, or teammates. Keep crying. It's hilarious.
If you died to an assassin, you are garbage and you deserved it.
You have a very binary and absolutist thought pattern. Players many times better than you or even I have died to assassins, and "garbage" is relative, the best players in the world are not garbage, because then no one would be good.
I've seen Faker die to Zed. As Fiora, who is better-equipped to deal with assassins than most ADCs.
Don't forget that even if they don't kill you, extra auto's means more life steal which means assassins need more damage to be successful. Unless they are given something to prevent life steal.
Well, the idea behind assassins is supposed to be picking out weakened targets...
Which falls short, since ADCs are either dead or at full health through lifesteal.
Time to nerf item AD?
we'll have to cross that bridge later. when we do, we'll have counterplay on both sides. not a situation where one side just dies.
I've been getting killed over and over by ADCs as Akali before I can kill them before of her nerfed burst. Feelsbadman