Darius' Apprehend Has Too Great A Cooldown
One can dream of the day when Darius is returned his ultimate reset mechanic but until that day, can we at least make it so that his only form of closing the gap doesn't start at a 24 second cooldown at level one? I mean, if Kalista gets to hop for every attack she makes, surely we can bring Apprehend's cooldown down to maybe 16/14/12/10/8 instead of 24/21/18/15/12...