@RiotXypherous: Wouldn't this solve your sightstone problem?
I think I have a idea how to solve the current issue with the sightstone and that it takes away a slot:
#Sightstone Tier 1 (trinket)
Build:
+ 300 (requires having a support income item)
Unique Passive: Ward Refresh - Holds 4 charges and refills upon visiting the shop.
Unique Active: Ghost Ward - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
#Sightstone Tier 2 - Tracker (trinket)
Build: 600 (requires having a support income item)
Unique Passive: Tracker - Grant you true sight for a short duration the next time you are spotted by an enemy ward. (60 seconds cooldown) Basicly similar to the Razor Sharp buff but now with his own cooldown.
Unique Passive: Ward Refresh - Holds 6 charges and refills upon visiting the shop.
Unique Active: Ghost Ward - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
#Sightstone Tier 2 - Marker (trinket)
Build: 600 (requires having a support income item)
Unique Passive: Marker - Damaging a enemy ward will disable the ability to stealth.
Unique Passive: Ward Refresh - Holds 6 charges and refills upon visiting the shop.
Unique Active: Ghost Ward - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
#Sightstone Tier 2 - Scout (trinket)
Build: 600 (requires having a support income item)
Unique Passive: Scout - Grant you true sight if you stands still and takes no action for 2 seconds. Taking any action or being moved will disable the aura.
Unique Passive: Ward Refresh - Holds 6 charges and refills upon visiting the shop.
Unique Active: Ghost Ward - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
#Sightstone Tier 2 - Conqueror (trinket)
Build: 600 (requires having a support income item)
Unique Passive: Conqueror - Ghost Wards will give true sight for the next 3 seconds after you placed them.
Unique Passive: Ward Refresh - Holds 6 charges and refills upon visiting the shop.
Unique Active: Ghost Ward - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
#Other ideas:
- Your max ward charges increase on your level (level 10 = +1, level 14 = +1)
- You get a ward charge on assist (charges can't overcap)
. But than whe recreating the pressure just entirely over again.