Top 20 best junglers according to champion.gg ordered by role position
1 Shyvana - Devourer 2 Kayle - Devourer 3 Warwick - Devourer 4 Elise - Runeglaive 5 Xin Zhao - Devourer 6 Diana - Runeglaive 7 Master Yi - Devourer 8 Udyr - Devourer 9 Amumu - CINDERHULK 10 Nocturne - Devourer 11 Evelynn - Runeglaive 12 Fizz - Runeglaive 13 Rengar - Warrior/none 14 Rek'Sai - CINDERHULK 15 Hecarim - CINDERHULK 16 Tryndamere ** - Devourer** 17 Nidalee - Runeglaive 18 Vi - Warrior 19 Shaco - Warrior 20 Wukong - Warrior
Top 5 is dominated by devourer with only one Runeglaive champ. Note that Elise is getting nerfed next patch while NONE of the others in top 5 are getting nerfed. 6-10 Still dominated by devourer, with Diana competing for Runeglaive and at number 9 our first cinderhulk jungler Amumu, traditionally been one of the best junglers in soloQ throughout most of this game's history. 11-20 here we start seeing diversity. Our first warrior jungler shows up at rank 13, Rengar, who is only there because of his 0 counterplay ult. The next warrior jungler is Vi at rank 18.
If you list by winrate, Devourer still dominates the top 10 but you do see some more Runeglaive junglers in there and a few cinderhulk junglers with extremely low play%. The first warrior jungler is still at #12 which is Shaco.
Riot, do you think this is a healthy jungle item distribution? Devourer hasn't been touched since the sated version came out, even though it has dominated soloQ jungle way more than cinderhulk did. (Only competed in the top 8 by Runeglaive which is also a bit OP but only a few champs can abuse it while there's a lot more broken champs thanks to devourer.) In the meanwhile Warrior has decayed from best jungle item to absolutely the worst. It has received a small (and at that time deserved) nerf but all other jungle items got buffed afterwards.
Personal suggestion: Devourer: Start at 5 dmg lower and increase the stacks required to 35. End game sated devourer will be the same, but it won't be as strong on purchase and it'll take slightly longer to get sated (currently it happens around 20 mins). OR make sated passive once every 3 hits. Runeglaive: Reduce AP by 5 **OR **Give a small touch to the best AP junglers, which they seem to be doing already. Apart from Elise, I think only Diana is problematic. (Runeglaive has to be strong for many AP junglers to make it. Some are just so good that this item is over the top in their hands.) Warrior: Give back the 5 AD OR remake the item so it's not just a better brutalizer.
hawhaw
. With sated devourer, this synergizes wonderfully with his passive on autos and his ult. It's at this point that you also should have sated, and can start being able to 1 shot squishies with ult smite q. It also allows him to be very effective in teamfights and extended fights by boosting his self heal (he doesn't have natural tank stats). And since that's really the only damage item he needs, now you can start building raid boss. Once you get frozen heart and spirit visage, you can be 6/6 and still take their whole team singlehandedly, provided they come at you 2/3 at a time (literally did this yesterday when they were up 8 thousand gold), because of your great hp-based damage, hybrid tank build, and absurd lifesteal. His early game is as weak as it ever was, but if he gets rolling and gets his items moving into mid/late game, he's a goddamn nightmare.