Letter to Meddler and the Gameplay Team

R0XTAR··28 votes·11,237 views

Hiya.

Just was curious in general about some of the changes the game is going through and I don't really get to participate in the thoughts and gameplay catch-up that you do in the mornings sometimes because I am always working until nighttime when there are no Rioters (almost no Rioters are on the boards, but thats besides the point).

I'm not quite sure I understand some of the buffs that are going out towards crit optimization (not sure why everything in general needed changing in the first place, but I agree that champions are designed to play, not just sit on the sidelines while ADC's take control of all lanes). What is the goal here? It's all over the place every patch and makes it impossible to learn a meta if we don't play for "12 hours a day".

How do you personally feel about the whole Akali thing that has been going on for about a week? Being invisible to towers is taking it to the extreme when it comes to gameplay, and that's just scratching that headache's surface. True sight should (IMO) be a thing no matter what a champion's "ability" does. That's the point of True Sight.

How do you feel the jungle changes affected the game overall?

**Do you feel the first batch of ADC/crit changes hit their mark in not just bot lane, but mid as well as top? ** Probably won't see this, but that's just a few of the questions I had.. cuz I can't think of the other ones that were in my head when I started making this post lol

8 Comments

Moon Mom3 votes

i think people are overreacting to the shroud / Akali thing.

She bursts a lot slower than she previously did (relies off hitting her E heavily, a tiny thin skillshot), and her energy costs are through the roof - causing slower rotations. She isn't able to 100>0 anymore unless ridiculously fed, so she needs tools to make the spaced out fights work in her favor. That in mind, she can't dodge the actual tower shots once they've fired at her and the ability only lasts for six seconds. Once it's down you have 20+ seconds to do whatever you want to her. That is a long window for you as a player to take advantage of.

Larriet1 votes

As someone who doesn't play assassins, my play with her on PBE is definitely not insta-killing someone, but I think getting kills feels very smooth. Again, I don't play assassins, but if these things actually turn out to be true, then she feels like a very well-designed kit.

Moon Mom2 votes

I agree with this. I think she's turned out great so far. I think the shroud is a mechanic she honestly needs to function properly. The high energy costs tied to the energy restore on marks/shroud is genius to gate her waveclear and overall burst.

Larriet1 votes

The fact her waveclear is tied mostly to a ranged ability is such a godsend for an assassin, but the fact it's tied mostly to ONE ability means she can't instaclear the wave with a full rotation, plus it has such a high Energy cost so she has to choose between waveclear and combat. The reason I can't play assassins is because they're too fast for me, so that she's more methodical is exciting (although she'll probably still be better for people who can click better, anyway).

Daddy Ants2 votes

If they felt the changes hit the mark then they wouldn't be making more...

Larriet1 votes

While you're correct, they may (and probably do) believe that the overall direction is correct, even if they aren't exactly where they want to be.

EasternBladeStar2 votes

These continuing massive changes week after week just reinforces the fact that they've lost their red thread a long time ago. It's impossible to balance the game in any meaningful way anymore.

WøOxer1 votes

{quoted}

These continuing massive changes week after week just reinforces the fact that they've lost their red thread a long time ago. It's impossible to balance the game in any meaningful way anymore.

You mean *unbalancing?

More from Gameplay

More by R0XTAR