[Discussion] Let's talk about Ignite
##
What use does it have?
It used to be a counterpick when facing healing based champions like
and so on, since it applies Grievous Wounds. Now it's just picked because it does 80 - 505 True Damage, and everything else about it that it has like (Grievous Wounds, Sight reveal on the target during the duration) is completely ignored and possibly even forgotten.
##Issues
It's too dominating, it's one of the biggest things that decides who wins lanes these days. You basically get punished if you don't take it, because your enemy will have a massive advantage against you.
Ignite is a unique summoner spell in the aspect that it's the only summoner spell that deals direct damage, and I believe that Ignite needs to lose a part of what it has to offer or have another nerf, because as of right now it has too much too offer. Ignite is oftenly picked for better burst potential, and I believe that, that potential can be buffed elsewhere, or individually for those champions who would suffer against this kind of drastic change
##A list of suggestions to choose from
- Remove Grievous Wounds.
- Remove Sight on Target during the duration.
- Nerf True Damage numbers.
- Reduce Target Range.
- Remove the ability to proc Runes with it.
##Final thoughts
Ultimately I find it that Ignite shouldn't exist as a damage Summoner Spell, if it existed as a simple Grievous Wounds Non-Damaging Debuff Summoner Spell similar to how Exhaust is then that would be fine. If Ignite was to be removed, I think it would balance out the power difference between all Summoner Spells.
##What are your thoughts about Ignite?