@ Riot: Twisted Treeline queue times

Oswald Mandus··4 votes·1,174 views

Hey,

playing 3v3 is a pain at certain times: 30 min+ queue times are not unusual at night, in the morning or at midday.

It is not even because of my elo. Currently me and my team are Gold in 3v3 and still we get matched with Dia+ quite often (that's another issue you should adress)...

Please save us Riot and improve the queue times!!

Kindly, John

5 Comments

ivnkoxhcuc3 votes

there's nothing riot can do. It's moreso the lack of people queueing.

ModWulf Helhammer1 votes

It's because hardly anyone plays that mode

Minarde1 votes

There's supposedly been some weird stuff going on with ranked TT this season. Some former-Plat/Dia/Challenger teams were reporting they ended Bronze/Silver/Gold after placements. A little bit later, completely new teams were easily hitting Diamond1 from placements. It wouldn't be surprising if Riot accidentally messed up ranked TT while fiddling with the new systems for SR.

SKOBODO2 votes

What I think happened: Old teams had their MMR hard-reset, but each player's individual MMR just got soft reset. So if you use an old team you get placed based on new MMR, while if you make a new team you get placed based on the sum of your combined individual MMR.

Example: My team was high Diamond 2 last Season. We went 5-0 in placements and ended up in Silver 1. After that we got like 35 LP per game and after a few games we skipped from Silver 1 to Gold 5, and then a few games later from Gold 5 to Gold 3. Next we'll probably skip from Gold 3 to Gold 1, though at this point matchmaking is kind of strange.

So, if you think you got placed too low, you could make a new team. If you're actually at a Silver/Gold level and are bummed about all the former Platinum/Diamond/Master/Challenger players facing you, well... I suppose you could wait for a bit, though statistically you're more likely to face other Gold players than Platinum/Diamond/Master/Challenger, I suppose.

Why did Riot hard reset old teams? I don't know, perhaps to prevent team selling?

When you say that "completely new teams were easily hitting Diamond1 from placements", you mean new teams with Master/Challenger players, right? People who previously didn't play 3v3 didn't get Diamond 1 from placements, right?

Minarde1 votes

Yeah, that sounds about right. Seems more likely to be an accident while fiddling with dynamic queue settings than a defense against team selling. Particularly with how much faster it was for Master/Challengers to place new teams.

More from Gameplay

More by Oswald Mandus