@ Meddler: Could we discuss Rumble's current state?

Oswald Mandus·1/23/2016, 7:25:17 PM·6 votes·927 views

Dear honorable Mr. Meddler,

Rumble was a strong pick in Season 5, but since all of his core items got both nerfed and (!) became more expensive due to preseason changes, he feels kinda underpowered to me at the moment.

Unfortunately, the changes on Rumble last patch didn't change this state. He is still very weak compared to most other toplaners. The buffs were so slight that they didn't had a considerable impact on him. Despite the reduction of his collision radius he still gets stuck between minions frequently. Additionally, Rumble's horrible last hitting capabilities are still a glaring problem that holds him from getting his items quickly enough.

So I ask you frankly, Mr Meddler: What are your thoughts about Rumble? Are there any plans regarding this champion? I would love to get an insight of your wisdom. Thanks!

Rumble

15 Comments

Xrusa1/23/2016, 7:26:36 PM5 votes

All of his core items nerfed??? Liandry's literally only got buffed hello? At least have accurate complaints

Critmaster Garen1/23/2016, 8:13:34 PM5 votes

[{quoted}](name=Oswald Mandus,realm=EUW,application-id=3ErqAdtq,discussion-id=MElPvPj3,comment-id=,timestamp=2016-01-23T19:25:17.279+0000)

Dear honorable Mr. Meddler,

Rumble was op in Season 2 to 5,

fixed that for you buddy.

jokes aside, i dont think hes been close to weak since his release. until now, he has always been either mediocre or top pick. give some other champions a little bit of time in the spotlight.

V6.1:

General Collision radius reduced to 35 from 50. Flamespitter.png Flamespitter Range increased to 600 from 550. Interval improved to 0.25 from 0.5. Maximum potential damage unchanged.

he already got some buffs this patch. wait how they play out.

[{quoted}](name=Os der Hase,realm=EUW,application-id=3ErqAdtq,discussion-id=MElPvPj3,comment-id=00000000,timestamp=2016-01-23T19:58:28.127+0000)

Please take a look on Patch 5.22 notes:

This is clearly not a buff.

ambient gold was increased, minion and turret gold was increased. relative to before the price didnt change, but the item gained more ap.

worst case, it was neither a buff nor a nerf, but made the item more slot effective, which makes it better at 6 items.