What, wait ughhh is this really a thing riot? you have to be kidding me.....
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Cost is the problem.
Riot actually gave them a buff to late-game damage with the mid-season changes. Please recall all the threads at that time that insisted crit adcs would be broken beyond reason and that Riot was secretly planning to buff them all along... lulz.
The problem is that they can't get to late game. So by reducing the cost of the items, they should bring crit adcs back into a reasonable spot. They are doing an extremely logical thing here; not guaranteed to work, but it's a good call. It's costing them slot efficiency, so it actually hurts their late game more than their early game, and their early game is what's hurting.
Or you know they could just lower the damage so they don't explode with one roation at lvl 6?
Cost is the problem.
Riot actually gave them a buff to late-game damage with the mid-season changes. Please recall all the threads at that time that insisted crit adcs would be broken beyond reason and that Riot was secretly planning to buff them all along... lulz.
The problem is that they can't get to late game. So by reducing the cost of the items, they should bring crit adcs back into a reasonable spot. They are doing an extremely logical thing here; not guaranteed to work, but it's a good call. It's costing them slot efficiency, so it actually hurts their late game more than their early game, and their early game is what's hurting.
200 gold really isnt hard to get... and nerfing them by 5% ? crit is not justified for the price... any decent adc can get 200 gold out of 2 waves, thats what 2 mins of play ? to then hurt an entire game ?... as an adc slot efficiency is huge absolutely huge one item is the difference between life and death
It doesn't hurt the entire game. It actually helps them have a more efficient build.
Two zeal items with 25% crit is 50%, so that's 100% with IE.
Before, they were buying an extra 10% that was going to waste. With costs down, they get the same amount of crit in the end for cheaper. It's a clear buff.
I was gonna say something about slot effeciency going down, but this really only harms champs that don't build IE as those who do still get 100% crit.
I think overall it is a buff, but it is minor imo.
You will see Yasuo mains get IE Phantom at level 6 at 5 minutes.
They have no idea what they're doing. Look at the changes to Stormrazor again. Back pedaling those changes too, and changing the recipe again. Coming online with items passives sooner is good, but at the cost of stats. I can't tell what's happened to the efficiency here because I don't know the values of passives or stats. It's just really clear that they don't know what they want to do and it's insanely irritating at this point.
It's got to be a buff, but it's clear they can't decide what they want to do anymore.
adc's are pretty much jhin, lucian, draven kai... possibly ezreal anything out of that just expect to be stomped
Yes they reverted the crit item rework. So much for bot lane diversity.
Its the same as it was before 8.11; ADC's usually got two zeal then too. At least they're making the build paths smoother and lowering the cost. We lose some damage but in exchange we get a smoother power curve; its less brick wall and more slope.