Here I'll fix tank junglers in a single patch
Rammus: W damage return increased to 25% vs minions and monsters
Hecarim: Rampage damage not reduced vs monsters
Nautilus: W persists after shield is broken
Skarner: passive stun duration vs monsters increased to 1 second
Zac: killing a large monster with an ability generates three bloblets
Do for these junglers what you did for your Favorite Child Nidalee and the jungle will be balanced again.

=/= 
pentakill.



