Dear Riot: Mobility is not allowed to be what makes a champ unique anymore
You have officially exhausted mobility. We have spammable infinite manaless mobility in melee and at range. We have mobile mages assassins carries supports bruisers fighters tanks hybrid ranged bully hypermagetankfighters assassintankbruiserfighters and every other class under the sun. We have repeatable dashes with global teleports and every time a champ like that is released you say:
"What's unique about them? Well gosh they're just so darn mobile!!!"
You're not allowed to do that anymore. Saying that is now like asking Nintendo for a hint on their next game and getting
"It will involve one or more characters you've seen before."
We know the next champ will be defined by mobility. Practically every champ is defined by mobility now, or every champ that matters. When you tell us what's unique, tell us what they do differently besides the tacked on mobility that every champ has to have now. I try not to think about how cool some of the more recent champs would be without the levels of mobility they have, how many interesting and thematic elements of their kits you could have fit in if every champ didn't have to have "And now the pelvic thrusts! WHOOOOOOOO. WHOOOOOOOOOOO" as a move. Maybe Azir could have had sand archers, or a way to split his army into platoons, or Mega Gnar could have smashed someone from one side to the other like a ragdoll. Maybe lissandra could have created a slippery field that locks the enemy movement in a certain direction when they cross it. But that's not the point here.
Please, the next time you create a champ...focus on something other than the mobility. tell us what is really unique, skip what we already know.
Overloaded support who does everything
Overloaded assassin who does everything, currently one of the most-hated champions in the game
Super-mobile overloaded assassin who practically invalidates all skillshot/harass mages
Super-mobile ADC who practically invalidates a huge portion of mêlée champions and skillshot-based champions
. Get caught once, you die. This encourages good positioning and overall adds "counterplay"because it restricts how aggressive they can be until they become vulnerable.
gets ganked in lane? Dash out.
What happens if
I am a special snowflake.
