Hey, could you please fix windwall and "projectiles"
I don't think it's fair that Yasuo can windwall attacks that clearly fly very high, whether they are in one game screen or several game screens away.
I don't think it's fair that Yasuo can windwall attacks that clearly fly very high, whether they are in one game screen or several game screens away.
I think the problem is the definition of projectile...
Soraka's Q IS a projectile that shoots out of her center (the star starting point is always her model) but it's animation makes it look like it's falling from the sky because of its targeting paradigm (closer = faster, further = slower) pretty much like Corki's Q which is also blocked by Yasuo's wind wall
Ziggs' R is not blocked by wind wall because its projectile falls vertically from the sky, even if its animation makes it look like he's throwing it (mostly a thematic choice) in reality the skill is programmed like Pantheon's R or Kog'maw's R
Plus being honest, wind wall has a curved end at the top xD
It's called a Wind Wall for a reason ;) (Always banned in ranked/drafts)
It's a wall, not an orb.