Attack Move Quality of Life Update
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Give us Attack Move Click (Aka smart cast of attack move) with Range Indicator If attack move click is bound to A, then when you hold A down, you get the range indicator, when you release, it issues the attack move.
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Disable attack move on the HUD (Just the minimap would be fine) With the input.ini file, we can bind attack move to left click, but then we have to rebind left click functions to something else because if we left click on the minimap, shop, or select something, it will issue an attack move there too. We need to be able to have left click on minimap just to move camera while still having left click binded to attack move. (Disable minimap movement is not the solution)