"Gold gain was increased." Except for junglers......
Before doing all 6 camps with your tier 2 jungle item gave a total of 621 gold (409 from your 4 non-buff camps) because you got 30 bonus gold for killing large monsters (Also I don't know where you got those numbers from in the patch notes. Gromp wasn't giving 80 gold at level 1. I took a screenshot of the correct gold values from the league wiki. Confirm them by viewing past twitch broadcasts or youtube vids before the preseason if you wish.).
Now doing all 6 jungle camps gives 568 gold (372 from your 4 non-buff camps). What the fuck. Almost every item got an increase in price, and core items on junglers were gutted with absurd cost increases. How are junglers supposed to hit their item power spikes unless they're snowballing? Where is our increased gold gain? From what I can tell, the only increased gold we're getting is from ambient gold, taxing our laners, and a little more from towers. Why do laners get an increase in gold from their minions and we get a decrease from our jungle monsters?
Put back the +30 gold passive on jungle items or actually increase the gold gain. This preseason is ridiculous. We're gaining 37 gold less for doing 4 camps, 53 gold less for doing 4 + buffs, and 73 gold less for adding both scuttle crabs to that. We're losing 2 - 3 minions worth of gold every clear, that's ridiculous.
How many clears do junglers actually do in the average game? I could see this leading to 300 - 500 less gold/game than you're supposed to get compared to last season even though jungle gold was meant to be increased as minion gold was to compensate for item cost increases.
EDIT: This was posted in patch 5.22, preaseason 6 start. Here are the patch 5.22 notes for reference as to what they thought jg monsters were worth and what they're actually worth: http://na.leagueoflegends.com/en/news/game-updates/patch/patch-522-notes#patch-jungle-tuning
, but that just means that junglers are another 250 gold behind in the early game.
and
are still fine, but anyone with low sustain get's wrecked now until they get
if I do the crab after blue to regen some health back. Without it, I get executed or finish wolves with 20health, so if enemy knows that he can just come being level 2 and get a kill or a flash or both.
(Havent played everyone yet) But id like to say these are Carrys and Tanks (I also had some success with corki which i was surprised about
now.
is one of my favorite champs, but playing him as a farm jungler nowadays isn't going to work unless you are very fast with your thinking, weaving in ganks between each camp to maximize your snowball.