mage Update basicly did nothing for Brand
Keep in mind Brand was originaly designed to be AOE COMBO Mage
There were so many ways how to make Brand better champion that I am dissapointed
**Combo count didnt increase at all ** -There were so many ways to increase the ammount of viable combos brand has and I ll give you few examples
Extra combo example 1: Imagine the same Brand ulti who also has one bonus effect which is an instant small dmg on the target you use it . This would make R>E>W viable aoe combo and the best aoe combo which is how it should be
All brand players know that Brand aoe combo nowdays IS W>E/R which is meh because they dont take increased dmg from W. And they also have to wait for w to hurt anyone before they can e ... Feels really WRONG
Extra combo example 2: Just Increase Brand E range by 50 Guess what QE combo where q still stuns becomes viable. E>Q would be still superior if an enemy is close. YAY!!! Why didnt THey do that? Not only this change would increase the combo count It would also make Brand more fluid as a champion Because his E range compared to his other abilities is kinda to short
But guess what Riot did. They decided to add a ticking circles after you burn an enemy 3 times. There are multiple issues with this. **Biggest one is Keeping track of how_ hot _enemy is **
Overall I am dissapointed );
Brand ll still easly outclass or be outclassed by any other mage
stacks while also doing tons of dmg