Why The Devourer Enchantment needs to be either nerfed or removed.
So there gutting Warwick instead of the ITEM that made him overpowered to begin with? Here are my 2 cents as to why I can't agree with this decision.
The item almost LITERALLY gives any champion a free Nasus Q on large monsters, except the bonus works on ALL auto attacks. Champions like xin, tryn, jax, aatrox, udyr all not only benefit really well from this item but when feed enough from the jungle can be just as stupidly OP with that enchantment.
THE ONLY reason WW is stupidly OP is because his ult CAPITALISES HEAVILY on that item, as he is able to deal ALL THE BONUS DAMAGE HE FARMED FROM THAT ITEM 5 TIMES in 1.5 SECONDS with his ult. Without that item WW isn't NEARLY as much of a threat as he is now as he NEVER had that kind of of damage output before this item.
You don't loose stacks with Devourer either, no consequences, no risk. As long as you just keep farming you are GUARANTEED to have ridiculous amounts of heavy damage mid and late game. Even if you are doing horrible early game and can't get the double stacks from assists or kills, you can just sit in the jungle and farm Damage without having to spend your gold on anything.
This nerf on Warwick is unjustified on the basis that that without this item Warwick would not be as powerful.
I know for a fact once Warwick is nerfed, these other champs are going to come out having the same kind of snowballing effect and similar damage utilising the Devourer, due to the fact that this OP item has 0 risk or consequence using it.
or
? I haven't gotten to play those champions but don't they have ultimates that benefit from basic attack on hits?
max attack speed
in a bot game and
'q' Every Parrrley is a killshot.