Swap Swain's Q and Fiddle's E?

Disulfiram··2 votes·337 views

So that Fiddle can throw a crow that silences a defined area (or would it be better to keep the slow instead? That would indeed fit his kit better, but the loss of the silence might end up being a net nerf for the poor scarecrow...) and damages 1 target (prioritizes the Drained target). While Swain can throw his raven and have it pluck a group of enemies (also slowing or silencing them? Or would it be too strong with either?), prioritizing the Ed target.

Imho this would help out both: Fiddle would gain a nice help for buff camps (compensated by the loss of poke and waveclear), while Swain would acquire some actual pre-6 waveclear (this would be offset by the loss of the slow, which would make his W harder to land).

8 Comments

Cocho1 votes

Swain's Q is better for wave clear and harass than fids E imo. Would be a nerf to swain.

The damage from swain snare into his q is also pretty high, as the base damage is high, and it gets amplified. His Q fits in his kit.

It would prob be better for fiddle, but the damage would be insane since a pount and click fear is pretty much a guaranteed time in q

Disulfiram1 votes

{quoted}

The damage from swain snare into his q is also pretty high, as the base damage is high, and it gets amplified.

Fiddle's E deals 65 / 85 / 105 / 125 / 145 (+ 45% AP) damage per bounce. Assuming 3 bounces (target prioritized thanks to Torment), that would be 195/255/315/375/435 (+ 135% AP) damage in total (not including the +20% increase from Torment).

Swain's Q deals 30 / 47.5 / 65 / 82.5 / 100 (+ 30% AP) damage per second for up to 4 seconds. Assuming full duration thanks to Nevermove, that would be 120/190/260/330/400 (+ 120% AP) damage in total (not including the +20% increase from Torment).

So, the single-target damage from Fiddle's E on Swain beats that from Swain's Q at all levels and with every build (higher base damage + higher AP scaling). Btw Fiddle's E also hits 2 more targets, whom were not included in the math.

Cocho1 votes

If it prioritized the guy you tormented, then it would just one shot people no counterplay for standing next to a wave lol. Just 2 point and clicks spells

Disulfiram1 votes

{quoted}

snare > q is all it takes to get alot of the duration.

The math was done assuming full duration.

fid requires my enemy to stand next to a minion.

its not that great for lane harass.

You mean it is not great in the one place where you can expect to have minions 80% of the time?

[zombie-brand-facepalm]

Cocho1 votes

I misunderstood what you said, and edited it like before refreshing lol.

If fid's E doesnt prioritize champs, then its just not a great harass spell unless you set it up properly which is unrealistic to get consistently

If it does, then you just torment > fid E and its just easy point and click damage.

its a bad change for swain.

Disulfiram1 votes

The bounce range is 450 units, and it does not have to be the same minion. If you don't have arguments then please stop, you're just embarrassing yourself now...

Cocho1 votes

Its bounces to the closest thing to it

when it bounces off a person to minion A , its more likely that minion B is closer to minion A rather than a person since they're in waves lol.

So hitting a snare doesnt really guarantee more damage.

Disulfiram1 votes

{quoted}

Assuming 3 bounces (target prioritized thanks to Torment*)

*As it does currently with Drain, btw

This is getting ridiculous - you will not get further replies from me unless you can produce a decent argument. Farewell.

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