Just a reminder that fizz still doesn't have a passive.
He blocks a colossal 4/6/8/10/12/14 physical damage from basic attacks at levels 1/4/7/10/13/16. This is an assassin. This is also a "Laning Phase" oriented passive when it doesn't even gain statistical value till the time zone of when laning phase ends and by that point it blocks no meaning full amount of damage relative to how much is being dealt by the auto attacks.
Keep in mind that this is also the same passive that amumu has on his E. This is exactly what this passive is worth. An ability passive. Something cheaper to tack onto an ability, not take up an entire slot of a champions kit. Actually, amumu's passive is even better because it blocks physical damage, not just basic attack damage. Meaning that amumu also blocks the damage from abilities and gets FAR value out of it due to him being a jungler and it blocking ability damage as well.
Maybe I should just go play tank fizz so I can get more value out of the passive. That may even make him more viable than what he is in his current state anyway.
Also, remember that riot's update modern policies about champion design says that they want nothing more than to get rid of passives that are un-interactive as well as passives that just give stats with no gameplay. By everything they've stated over the passed year or so about what they don't like in champion design, this passive should've been on the top of the list to get reworked. They even gave him work time with the assassin update.
The team responsible for him should've had more than enough time to work on a newer, better passive. Instead it just felt like they got rid of the old W because they didn't like it, then changed the ult so he had some sort of Illusion of synergy in his kit then gave him a "finished" stamp.
The company itself is not to blame for balance design, It's the teams responsible. So that just makes me wish he'd been left in better hands.
