Items that need to be looked at during the pre-season

chipndip1··1 votes·309 views

I think LoL's major issue with item balance is that a lot of items are just noob traps that people rarely build ever. This ranked season is almost done, but the adc rework is coming up in the pre-season, and some items need serious looking over so they aren't horrible buys 9 times out of 10.

item 3085 : Basically "The Kalista item". Attack speed without crit ruins this thing.

item 3172 : A ton of good stats with no synergy, it's just a mush of things that bait noobs into buying it without any real regard for what makes a good item, thus wasting the stats. Yea, you can sell boots and buy it, but who in their right minds would be playing late-game without Homeguards, the most overpowered boot upgrade in the game?

item 3022 : Nice effect. Terrible cost. Right now hardly anyone would ever think about building this thing when it'd actually be beneficial because it doesn't add much to tanks and fighters, who already have good cc in their kits, and it takes forever to build on adcs who'd actually want a slowing auto-attack that doesn't get passed on to your killer in the first place. Ya might as well build Furor's enchants and call it a day.

Short story: These items suffer from being WAY too niche. Hardly any champ in the game has any business building these items competitively. LoL needs less items that are either too good or too bad, and these are items that I think fit the latter category.

10 Comments

2000boxes2 votes

i actually used frozen mallet in a ranked match as sivir support if you are wondering why i was sivir support it had to do with our last pick messing around and clicking the random button alot and when the timer was about to hit 0 he tried to click the champ he wanted but accidently clicked sivir he was going to dodge but i told him not to so i traded champs with him and then i actually did really good i got my adc fed i got myself fed i built deadmans with coin, frozen mallet, and bork

chipndip11 votes

{quoted}

i actually used frozen mallet in a ranked match as sivir support if you are wondering why i was sivir support it had to do with our last pick messing around and clicking the random button alot and when the timer was about to hit 0 he tried to click the champ he wanted but accidently clicked sivir he was going to dodge but i told him not to so i traded champs with him and then i actually did really good i got my adc fed i got myself fed i built deadmans with coin, frozen mallet, and bork

Like, I don't want to be that guy that shat in your cereal...but don't use adcs as supports ever again, and if you do, don't tell anyone you did unless you're apologizing for doing it. >_>

That aside...uh...yea...this didn't really add anything to the thread...

2000boxes2 votes

you odviously just skimmed over what i typed instead of reading because if you actually read it then you would have seen that i didn't pick sivir the 5th pick did and i didn't want him to dodge so i asked him to trade with me and i ended up making it work out extremely well.
and it did have to do with the thread because without frozen mallet i wouldn't have had the cc to help slow the enemy team from reaching my carries.

chipndip11 votes

{quoted}

you odviously just skimmed over what i typed instead of reading because if you actually read it then you would have seen that i didn't pick sivir the 5th pick did and i didn't want him to dodge so i asked him to trade with me and i ended up making it work out extremely well.
and it did have to do with the thread because without frozen mallet i wouldn't have had the cc to help slow the enemy team from reaching my carries.

I mean...that's fine...but you don't want to tell people that you played an adc as a support as if it was a positive experience, is all...

2000boxes1 votes

i don't see why it wouldn't be a positive experience my team had a good game the enemy team was a little mad at their bot lane but they still admitted that it was a wp game since i was able to pull out a win with adc support it was generally a very nice game with everyone enjoying it

The Bearded Bard2 votes

item 3071 Waaaaaaaaay too strong on quite a few champs. Darius Renekton Garen Fiora JarvanIV Riven MonkeyKing

chipndip11 votes

[{quoted}](name=I am Maokai,realm=NA,application-id=3ErqAdtq,discussion-id=hGhKuRZq,comment-id=0001,timestamp=2015-10-27T03:57:04.665+0000)

item 3071 Waaaaaaaaay too strong on quite a few champs. Darius Renekton Garen Fiora JarvanIV Riven MonkeyKing

It's always going to be strong on anyone with multi-hit physical moves since his ult repeatedly stacks it for free. The others are just fighters that could always use more health and cdr. The item itself isn't in a bad spot. You build it when you need to wear down tank defenses so your adc can get through them easier. You don't when you're going more tanky yourself. It isn't 100% mandatory like I.E., nor is it 100% forgotten like Zephyr.

Critmaster Garen2 votes

[{quoted}](name=I am Maokai,realm=NA,application-id=3ErqAdtq,discussion-id=hGhKuRZq,comment-id=0001,timestamp=2015-10-27T03:57:04.665+0000)

item 3071 Waaaaaaaaay too strong on quite a few champs. Darius Renekton Garen Fiora JarvanIV Riven MonkeyKing

item 3031 waaaaaaay too strong on quite a few champs Ashe Vayne Caitlyn Draven Jinx KogMaw MissFortune Vayne Twitch Tristana Sivir

/sarcasm.

my point is. adc have bloodthirster, bork and i.e.

mages and ap assassins have deathcap and ludens.

everyone has his core item that has ridiculous synergy with its own stats. fighters have triforce and cleaver. cleaver is not too strong on these champs, its made for these champs.

Kat Head1 votes

item 3153 could use a little fine tuning to bring it more in line with its ap equivalent item 3151, and it is just to strong as it is anyway.

Princess Emma1 votes

Yes they may possibly need to be looked at, but item 3085 and item 3022 are too.... ''simple'' to get any changes.

item 3022 Is very simple, and it is expensive for a reason. If it was cheap is would be very, very strong and it is a somewhat situational item, and should be built late or if you are ahead. Even though tanks and bruisers have CC in their kits, them being extra sticky with this would help wonders since they can already do decent damage even with 1 damage item and the health makes them all the more tankier, and built in slows on champion kits don't last forever on every champ. I don't think you can really change this at all without doing something about the slowing effect and the health, then it would just be cheaper and would be more of a nerf than a buff. Like it giving a 15% slow, 300 health and a 2000 gold cost is just whatever. The build path of the item could be changed possibly since you can't really upgrade the first two items to give you an extra edge until you can purchase it.

It is like item 3116 except for AD / AS users, but would be unbearable if gotten too early unlike it.

item 3085 Is situational-ish, but wouldn't be too bad to have. It does not pop up in any common ranged ADC build save for Kalista, but even other champs can make a use of it, but it is not something to buy early. It helps with team fighting and wave clear mostly, and would probably become more prevalent later on. If you have some core items already, it is KIND OF alright to build it. Since it is something more built for Marksman, I would assume that they would already have some form of critical hit chance considering item 3046item 3031 and / oritem 3087 is in their builds. I don't see how it can be changed much either. Getting rid of the passive defeats the purpose, and the only thing I could think of is if they were to tone the attack speed down and give it attack damage / crit.

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