Next meta?

Glîtchy··1 votes·281 views

Anyone know what the next meta will be? Please tell me it's not more Assassin/Lethality/Early game bs

11 Comments

Morgy Morgy2 votes

revert season 7 jungle changes lol they suck fucking balls no more smite bonuses, getting anything besides chilling smite is like a handicap, the jungle is just shit this season

KoKoboto1 votes

We're still in the early game meta. It's just that people play tanks now, you still get screwed over early and the game is decided by 10 minutes xd

I'm thinking assassins will be viable now because of all the buffs and stuff. I think lethality + black cleaver Lucian is a thing and I'm not sure about lethality on other ADCs but yeah idk. I think we have many options to deal with tanks like Vel'Koz, Malzahar, Zyra, Cassiopeia, Brand, ADCs.

I honestly think that the meta is pretty alright, it's just that they need to revert death timer changes from awhile back or buff towers up more.

Also I think Mao'Kai W needs to be changed to a accelerating version that Riot were testing but couldn't get to work.

Glîtchy1 votes

{quoted}

We're still in the early game meta. It's just that people play tanks now, you still get screwed over early and the game is decided by 10 minutes xd

I'm thinking assassins will be viable now because of all the buffs and stuff. I think lethality + black cleaver Lucian is a thing and I'm not sure about lethality on other ADCs but yeah idk. I think we have many options to deal with tanks like Vel'Koz, Malzahar, Zyra, Cassiopeia, Brand, ADCs.

I honestly think that the meta is pretty alright, it's just that they need to revert death timer changes from awhile back or buff towers up more.

Also I think Mao'Kai W needs to be changed to a accelerating version that Riot were testing but couldn't get to work.

I'm sorry but Lethality + early game meta sounds like an idiotic meta choice, kinda forces you to play meta or lose vs any previous meta

KoKoboto1 votes

The thing with the lethality vs tanks meta in tandem with the early game meta is that if you screw up once on the lethality side you get screwed over for the entire game. As soon as the tanks grasp onto something assassins can't do jack against them or abuse early game leads.

I think we've all seen that one ADC that picks lethality Jhin into 2 tanks...

I still think that assassins can be played if a tank is on the enemy team though. Although killing the tank is even less of an option than it was in the past they arguably have more damage to kill squishies and thus aren't completely out of viability if tanks start doing well in game.

Edit: The main problems that cause the early game meta are towers being useless and death timers making it hella easy to take the towers.

oSEXYPLATYPUSo1 votes

maokai W change ? plz tell more...

and as far as the tanks... tanks can sustain burst of assassins making them not as snowbally. and tanks tend to draw the game out to allow other champs the time to scale up vs the assassins as long as those other champs dont make mistakes

KoKoboto1 votes

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/59jg5Ik4-maos-w-speed-is-a-bug-not-a-feature

By giving Mao'Kai's W acceleration it will have more appropriate counterplay because people can react to it easier.

Assassins wont kill the tanks, they'll kill the squishies with the increased damage they have been getting over the patches. Assassin damage increases with stuff like duskblade, TLD, up to 84 armor penetration (we've never had THAT much armor pen before holy), stuff like that. Let some other position deal with tanks if tanks are chosen.

oSEXYPLATYPUSo1 votes

i remember that now on the maokai W

im not sure how i feel about it if it happen where it started slow then speed up as it got closer to target

KoKoboto1 votes

It would be a nerf but it would make Mao'Kai a healthier champion.

oSEXYPLATYPUSo1 votes

i dont think he is unhealthy

but then again i could be bias cuz its my fav champ and i main him

KoKoboto1 votes

I don't think he is unhealthy but I don't think he is as healthy as he could be.

I think the game needs point click abilities to deal with a lot of mumbo jumbo. I also think that Mao'Kai's point click is a bit too good.

Making it accelerate while retaining the amount of time it takes to reach the target is a step in the right direction. Playing against Mao'Kai doesn't feel engaging or anything because he just roots you so fast and knocks you into his team. His ultimate was a good change and it's fun to play around and use, his W would be better with that change and more healthy for the game.

Edit: It's like nerfing Caitlyn traps. I don't think Caitlyn is unhealthy but it's pretty ridiculous that she gets to use traps as a self peel tool when she is already really safe (her long range and her E).

oSEXYPLATYPUSo1 votes

fair enough...

i kinda miss the % hp damage on W ... but thats me

lol

i would like to see % hp damage on his W again.. impact/splash damage on his E again... i do like how the sapplings bush damage is applied but it dont have to be scaled on targets HP like it is ( put back onto W ) and ill accept the W travel speed change

More from Gameplay

More by Glîtchy