What Aatrox should be.
over the extended period of time that Aatrox is been unplayably bad, we've all had our theories on what his re-work should look like, so here is what I think should be done with him.
Passive-Every 5 seconds Aatrox's next attack heals him(scaled accordingly to his current W). Immunity to Grievous Wounds.
Q- 2 part ability. First cast, Aatrox dashes forward and grabs the first champion he collides with(WITH THAT GIANT GAUNTLET HE HAS HAD FOR FOREVER). Second cast, Aatrox leaps into the air(With enemy champion in hand), and crashes to a targeted area.(Same thing as his current Q basically). If the first cast does not connect to a champion, Q goes on cooldown.
W- Every 3rd attack becomes a ranged attack that deals bonus damage. Short range though, somewhere between Poppys passive and Vaynes autoattacks.
E- Blades of Torment. It has always casted 2 blades, but they've always been treated as 1blade. NOPE NOT ANYMORE. If you get hit by both blades, youre taking damage from 2 blades. Remove the slow effect, replace it with a bleed effect. Bleed deals 1% of the targets maximum health every 1 second for 2seconds. Movement refreshes the duration. Aatrox has passive lifesteal on bleeding targets.
R- 40/60/80% attack speed. Remove the AOE Magic damage. If Aatrox is killed while R is active, Aatrox revives.