[{quoted}](name=Bunches to Poppy,realm=EUW,application-id=3ErqAdtq,discussion-id=h5xQa23B,comment-id=000a,timestamp=2015-04-02T14:18:48.349+0000)
I play a lot of Poppy and think her passive is the best advantage early versus harass lane, so if Riot wants to remove it, they should give another similar passive if poppy is still "bad" in early game.
About e, this spell is the worst for Poppy because almost all champ can dodge
it with flash, jump, for exemple: if you hit tristana in a wall and tristana jumps, she will not be stunned and escaping so it's not realy best spell , it should be not so easy to dodge me if you want to keep it.
About r, without, poppy will not do her roles of anti adc/apc so well, not only for tanking but dmg bonus give a good way to feed poppy and comeback in game if you do a bad early, i would keep the bonus damage but i understand the ulti got a bit too much of a broken mechanic atm. The ult give a easy way to towerdiving, i hope riot will keep this point
About q, it's base of dmg of poppy...not need to be changed for me.
about z, i think give a special dash or extra fast move speed for easiest e would sound good, I would think this spell should be reworked for being tricky spell cause mechanic of poppy is a bit too linear. Z+R+E+A almost every team fight
My wish: i hope poppy doesnt become a tank and i think all players of poppy think the same because we are not playing this champion for her tanking but for her dmg. this is like rework talon as a tank, that breaks the char to much... Make poppy v2 for do this U.U
(cleaned up the english a little so it's easier to read)
I both agree and disagree with you here, they've said they want to keep Poppy's e, so I pray they fix it so it's not so unreliable.
for her R, i'd love to see poppy still able to towerdive, but the whole problem is she does too much damage with no items, also it's almost impossible to stop her. The other problem is, and this touches on the second point, Poppy is not supposed to be and adc/apc. she was supposed to be a tank. While i would like to see her still able to deal damage, Riot has already said "she will be turning into a tank" i think the most we can hope for is that she's more of a bruiser like Vi, able to be tanky and still kill a carry, which i think would still be fine.
For Z, i think that's our w, it isn't required that every single champion have fancy mechanics, sometimes the simple 'run in and smash' character can be great too
the second point, like you said 'turning poppy into a tank would be like reworking talon as a tank' the issue again is, talon was supposed to be an assassin, poppy was supposed to be a tank, as much fun as it is to dive in and murder someone, it really doesn't fit thematically with poppy to be this invincible ball of death. I think the big issue here is, riot can either turn her into an assassin and kind of break the theme of her entirely, which they don't want to do, or rework her more into the tank she was intended to be, problem is, someone will be unhappy happy no matter which option they choose