Why do teams who have an advantage get awarded with more advantages?
Clearly the team who has a kill count of 15 against the other, being 4, are going to secure Dragons with ease, Rift Herald with ease, Baron's with ease, towers with ease, etc. Where's the "get out of jail for free card" for the opposing team? Do they just lose because of a bad level 3 fight, or a they got invaded in the jungle? That doesn't seem right at all, come backs are seemingly impossible. Teams who are in the negative side of things can't even farm up to get back into the game because of Rift Herald existing on the map, if they do split push, they just lose.