Are you EVER going to make Sona playable again?

Arcane Azmadi··4 votes·740 views

OK, Riot. We get it. Sona is problematic to balance because her simplicity makes her very binary- it's far too easy for her to be overpowered or underpowered with just a few poorly-judged buffs. But that doesn't mean you should just give up does it?

The current problem is very, very simple: her W is worthless. I'm serious, you overnerfed it beyond a joke. At rank 1 it heals for 30-45 HP, on a 10 second CD, with -and this is the important part- a mana cost of 80. Eighty. On a champion with 341 base mana who only gains 32 per level and has a regen of only 9 per 5 scaling at 0.3 per level. Even if it heals both her and her lanemate together, that's charging gold bullion for a band-aid, and no the shield does NOT make up for it. It costs more than Nami's Ebb and Flow at the same rank, heals less (even taking into account Ebb & Flow's reduced effect on each bounce), and doesn't even have the advantage of doing damage! Yes, it's passable in the late game when you're healing and shielding the entire team, but she's so worthless in lane because of it that you'll never GET there.

It's not like she's even any good at anything else any more! Her lane poke has been toned down so much she's practically flicking spitwads at the opponent (and her damage is irrelevant late game), she still gets utterly murdered by any engage support (like Thresh, Blitz, Nautilus or <-shudder> Leona), Song of Celerity is piss-weak and, let's face it, Crescendo is NOT a good enough reason to pick her on its own any more. But saying you hate excessive lane sustain and then nerfing her down to be almost completely incapable of effectively sustaining at all is just not funny. She's the only support in the game I consider it necessary to get a friggin' Tear of the Goddess on because her mana costs are just so appalling that she's practically unplayable without it.

What it ultimately comes down to is this: why would I ever want to play Sona when I can play Nami instead? Well? I can wait.

10 Comments

Genuwhine2 votes

go into game pick sona. seems playable to me

thinking man2 votes

it's not supposed to be used as just a heal

Yash Gautam2 votes

her q does a lot though

Major Sparkles2 votes

You can still play her... it's not like she's disabled or anything.

Reaper Soraka2 votes

Did you know relic shield heals for more than her rank 1 W? I've found most tanks that take this can sustain in lane longer than I can poke/sustain as Sona. The exception is if I take mana regen runes and masteries, and pray I don't get hooked.

IcyPepper1 votes

I wish they could just change her passive (I still don't understand why it empowers aa, not her spells. It would make sense with music themes) so she could have a little more oomph in her power budget.

Zone of Endless1 votes

{quoted}

I wish they could just change her passive (I still don't understand why it empowers aa, not her spells. It would make sense with music themes) so she could have a little more oomph in her power budget.

If they made her passive affect spell and not AA then there's not other reason I would play her. W and E only affect allies and not enemy so an empowered W and E would just be better heal and movement speed bonus which compared to her current W and E passive, fairly useless.

i don't see how they would make an empowered W and E better than right now.

IcyPepper1 votes

shrugs

Just my opinion. I'm not saying it should be empowered spells, I'm just confused why it wasn't the first passive. I just wish it could be altogether changed so she could get buffs elsewhere and not get the common "Sona can just by LB and chunk an adc with Q-aa" thanks to her passive :/

Erockandroll1 votes

She has a lot in her kit now. Her Ratios on her basic spell cast.

Her Q is .5 AP on cast. + .2 on hit damage for her and any ally in her aura. Combined with .2 ratio on her Power chord with another .08 on her Q powerchord. That's .98% AP in damage in a full combo And can obviously be increased with a lichbane.

Also, I disagree with the statement that her shield does not make up for the problem. If you're not using her W shield, you're not using her right. Granted it's harder to top people off anymore thanks to the increase at lower HP. But that combined with her shield makes it very useful for rescue healing.

In aspects to Adjusting her. I would like to see more power in her Other Powerchords, Not just her constant poke from her Q. But more over all, I don't mind the low Ratio's as long as her base stats are good. This would mean I could be less reliant on AP and can focus on more supportive items. I mention these because she gets a lot of power from CDR and Mana, That should for the most part be what you need to do well as sona.

More from Gameplay

More by Arcane Azmadi