Crippling design flaw in Jhin's Curtain Call

Arcane Azmadi·4/27/2016, 8:23:58 AM·102 votes·5,870 views

OK, I just ran into this major problem with Jhin's ult in my last game: if you aim down towards the bottom-right corner of the screen, the fixed camera will leave quite a large slice of Curtain Call's target zone obscured by the minimap. I failed to kill Veigar in that last game because he ran down behind the minimap and, despite the area he was in still being visible to my team, I was basically shooting blind.

If activating the ult already zooms you out to a fixed angle, why can't it also make the minimap transparent (so you can still see champion icons moving around, but can also see actual champions running behind it) for its duration? Or at the very least, don't lock the camera after zooming up so we can scroll to see what's under the minimap, at least a bit.

93 Comments

Parceval4/27/2016, 4:45:14 PM16 votes

Why are you playing with a fixed camera?

WoonStruck4/27/2016, 7:25:15 PM14 votes

I'd say its less a design flaw with Jhin's ult, more a design flaw with locked camera.

Locked camera isn't the intended way to play, so its not going to receive a ton of support with every relevant issue.

Something you could do is unlock the camera and get used to pressing space to center on your character when you lose track, or just all the time. This lets you pan around when you need to, then hit space to immediately center on your character again.

Practice that and you'll A) solve your current problem while effectively retaining locked camera's effects B) help yourself get used to keeping track of your character without locked camera.

You'll likely not need locked camera at all after some time of getting used to utilizing space, but space is still there if that floats your boat. :)

CithriaC4/27/2016, 4:42:14 PM10 votes

It zooms it to fixed angle because of locked camera, it might be better to play with it unlocked while playing jhin, or anyone with an ability that extends out the screen.

Yorukin4/27/2016, 2:05:05 PM5 votes

I never really have this problem, but that's because you can still pan around the zoomed-out camera if it's unlocked. If someone's out of my view when I ult, I just nudge the camera over so I can see the entire cone.