Maybe one dimensional champions are better?
Of course i don't mean this seriously, champions with different play styles makes the game much more enjoyable The reason i do say this is because, even though the kits of multi dimensional champions are much more enjoyable, the play-style is usually butchered once you remove the whole 'One dimensionalness'
Let's take tryndamere, an insanely one dimensional champion. Even though he is one dimensional, he can be played in the jungle, top, sometimes support, making him diverse when it comes to lanes. Even though his kit is boring and rediculiously strong with no effort, he does become diverse when it comes to which lane he can be played. When you turn a champion multi dimensional, you're usually (but not all the time) forcing them into one lane or role. Let's look at some examples:
Bard: This champion is insanely multi dimensional (Not only because of his kit ;P) He has an amazing heal mechanic, a great skillshot that you have to line up to make efficient and you get to open a portal! The problem with this though, is that he was forced to become a support, and only that. Sure you CAN take him elsewhere, but it will not be near as efficient whatsoever.
Gangplank: Gangplank was soo single dimensional before his rework, Eat oranges, shoot your gun, win the game. With his rework including the barrels, a whole new playstyle came with it. You can chain barrels up for skilled long range attacks, bait people with the barrels, time things properly, it's great! But.. a drawback of this is the fact that he can Top... and only top... Attempting to go jungle with him is futile only because his damage is just not there. Now, this isn't really gangplanks fault, because his new kit did come with crucial timing and high risk high reward gameplay. However, this type of gameplay is unsuitable for other lanes. I remember rarely i would see a support gangplank here and there. However, with the new silver serpent mechanic, even that is now inefficient.
Fiora: (Upcoming) Fiora was probably one of the most single dimensional champions in the whole game. Auto attack auto attack, if your enemy is about to auto attack make sure you press that w key.. and yeah don't forget to mash e and press r if you feel like winning. BUT with the rework, man oh man does she get some sweet new toys to play with. SHE CAN COUNTER MORGANAS Q. Honestly.. it doesn't get better than that. And the new passive, and the lunge maan, i just can't wait. HOWEVERRR with her new mechanics, she can only be most efficient top lane. In the jungle, literally, all she can use is her q and her e. I do think that fioras gonna see some gameplay support with the heal and parry. But am i wrong to be a little dissapointed in that? To me fiora was a badass duelist not a... support.. I don't know that's just my opinion :P
Now i would HATE MYSELF if i said i want more single dimensional champions because honestly, i don't. I love champions with different mechanics that force you to actually think about the moves you have to make to become efficient. I do however, also want diverse champions when it comes to lanes. One of the best examples of this is Tahm Kench, a multi dimensional, Diverse champion that can go almost any lane. Welp, those are just my thoughts, thanks for reading!
. All he does is E to you, tries to knock you up with Q, use his R if in a good position, then either kill the enemy and/or die. The problem with this is that he just brute forces his way through the fight. Either his going in will result in him dying or you dying. It is incredibly difficult for RIOT to change his #'s to a point where he will be balanced because of all the other champions that are in the game. Eventually through continual nerfs of top tier junglers, Xin usually makes a resurgence and once that happens, RIOT nerfs him because his playstyle is extremely rewarding for how low risk it is to play him if he is stronger.
are more complex because of all the skills they have, but it gives RIOT more "levers" for them to play with to try and make the champion balanced. For Xin all he has is his QWER and passive. For Elise, she has twice as much because of her two forms, also her spiderlings in her spider form. While RIOT ended up killing her back in S4 (she's getting buffed now so hopefully they won't bring the boot back to her again) it took an extremely long time because she had so many variables in her kit. They repeatedly nerfed her patch after patch because she has so many different variables to work with to try and bring her back into a more balanced state. Of course they went too far and squashed her, but it took an extremely long time to do it. If it was Xin, all it would have taken was one or possibly two patches to effectively kill his usefulness.