Reminder that Caitlyn's laning phase is way too safe and she has nearly no bad matchups

the weeaboo··79 votes·3,995 views

You've heard this all before but apparently Rito hasn't

cue the "git gud noob" comments and downvotes

EDIT: Just to be clear, I don't want her nerfed. I'd just prefer if she was tweaked in a way that made her less frustrating (i.e. lower cooldown and manacost on traps abit but make them sweepable)

92 Comments

Vallalan15 votes

as an adc main I'll tell you why Caitlyn is both total cancer, and should also not be "nerfed" but rather changed to make her less frustrating.

Why shes cancer:

Oppressive lane phase if played properly, there aren't many champs who can do anything against her if she decides to auto push a lane. her range is oppressive but even against similar ranged adcs (Ashe, is only 50 range less I believe) she can just push in the wave with peace maker.

She can place traps UNDER your tower where you CANT SEE THEM. and they do FUCK TONS of damage. this is toxic as fuck as it isn't skill for the enemy cait or you to dodge. its just her pushing you by default and then cheesing you with traps under tower.

If you try to aggress on her, her escape can be used OFFENSIVELY to get a head shot for fuck tons of damage. nevermind that it already slows to allow her to kite you with her ginormous range.

Why she shouldnt be nerfed.

She's balanced around having an obscene early and late game, but where most games matter she is actually and quite literally trash tier. her mid game if not stomping lane is quite bad. and by stomping I mean destroying the game. not just being up. if shes mostly even or only slightly ahead she just doesnt do that much damage in the mid game outside of her lane phase.

While very strong, she is relatively immobile. she needs to be relatively strong to make up for that slightly. definitely not akin to an ashe, varus, etc. but she needs to be strong with her autos since thats pretty much how she's going to do be doing her damage. shes not spell casting or weaving in shit. shes just auto based making her limited in what she can do.

My suggestion to make her less frustrating is to make traps time out under an enemy tower quickly. i dont mind her using them directly in front when sieging. What i do mind is that she can make it incredibly difficult to farm under tower without getting head shot constantly and you know shes gonna push. she's caitlyn. Don't even need compensation for that. Just dont let her place traps under tower. make her place them anywhere else. Her net should not proc a head shot. there I said it. it gives her burst damage on anyone running at her which is just silly. thats supposed to be an intended weakness. Here you would need to compensate her since thats a BIG blow. I'd say give her an attack speed buff she lands her E so it rewards caitlyns who kite after landing E and not just mindlessly shooting you once for 30% of your health with one auto.

overall though while caitlyn is toxic, she doesnt need nerfs per say outside of her traps not working under an enemy tower for very long.

Ormylar1 votes

I guess one idea I just thought of is make traps last less time under tower, but that duration increases back up as you level it up? I don't know the exact numbers but just a thought. That or nerf the damage early game but keep the late game damage of traps. Just brainstorming.

macromite2 votes

I mean, they could just revert her.

Sqkerg2 votes

God no, she was useless before her rework.

macromite3 votes

she was about the same really, the only big difference is that new cait is old cait but with too much. revert and buff is probably the best option.

Vallalan3 votes

she was completely different. she basically was a lane bully who was god tier late game.

thats it.

her traps were next to useless and she didn't really do offer any reason to play her other than stomping lane.

macromite3 votes

she basically was a lane bully who was god tier late game.

The fuck do you think she is now?

Vallalan2 votes

she's that and more. there's actually a reason to pick her now. if you wanted late game then you would go Kog, Vayne, Twitch, Tristana. if you wanted early game you'd go Lucian.

AwesomeGuyDj1 votes

A way to reduce her damage early game. Make her head shots scale with level. At a certain level she gets the full damage they have now, but a lot less early game. I think it would make her less of a bully early while still doing damage late game .

-sincerely, a fucking noob who's unranked and shouldn't be taken seriously.

Slimegoon1 votes

Her ult also loses effectiveness the higher in skill you go up. She's great to finish off bronze level players but as you go up people get much better at blocking or shielding her ult. She reminds me a lot of Tryn, both lose effectiveness very quickly with good teamwork. Hence why neither are picked often outside of solo.

Sexy Jack Rabbit2 votes

The old doesn't so much fall off in effectiveness, it's priority just changes.

Instead of using it as an execute, you will see a lot of higher elo players use it for some heavy in-lane poke. It does have a high base damage and a 200% Bonus AD scaling after all.

She's seen play in Competitive since the changes to lane swaps.

Muzét13 votes

She's designed to be safe. You just need to suck it up. Usually if you don't feed her you'll be better than her with most of adc.

the weeaboo3 votes

Except she always gets fed because she places traps under tower that she will then crit you for 1k damage if you step in which is inevitable because the LeeSin is going to make you have to dodge his Q under tower or some shit.

ModAcademy Kayn5 votes

Maybe don't let her and her support push you under tower then?

TheSingularity5 votes

Easier said than done. She has her Q and every support out there has an AOE spell or something that can aid waveclear.

Champions like cait, those with obscene early power are designed to get fed. Kled Darius MonkeyKing are similar, they feel overloaded early on and crush almost anything in their way. Only these %%%s drop off after 30 minutes, meanwhile cait scales into a hyper carry

In caits opponents' case, it all comes down to "will that cait E in the wrong direction?". No one has the range, no one has the early poke, no one has the sustain to match a cait. She's designed to rape you and that's exactly what she does.

Melvear1 votes

{quoted}

Easier said than done. She has her Q and every support out there has an AOE spell or something that can aid waveclear.

If I'm reading this correctly, Cait has both Peacemaker and Traps leveled up first? Seriously, if she goes for Q first, she can only have 3 traps up which should be easy enough to maneuver around. If she levels traps up her waveclear is pretty bad and you can push her in or at the very least keep the wave centered.

chipndip117 votes

Safe hyper carries.

Nothing is wrong about this.

Sexy Jack Rabbit2 votes

I dont' get what you mean? Aren't Hyper-carries safe? Jinx's rocket range makes her almost untouchable without a severe gap closer. Tristana has really high base range come late game and reliable self-peel. Kayle despite not being a traditional marksman follows the trend of a hypercarry and she's hyper safe as well. KogMaw's range buff from her W makes him a pretty safe champion as well.

Are you being serious or sarcastic? I don't understand :(

Flitchee6 votes

Kog maw is not a safe champion, as he has literally no options if someone gets in range of him other than try and out dps the guy or try and kite and hope to hell his team helps peel him.

chipndip11 votes

None of these champs have safe laning phases. Enemy goes aggro on you and you're history without a good support.

Automated Riven1 votes

while that is true all of them outscale cait in terms of raw dps. and trist is far safer in a teamfight later in the game then cait is. kog does require peel but his retarded DPS warrents that. and kayle is just a nighmare late game.

chipndip11 votes

Yeah, and Yi outscales all these champs in a stat check. Doesn't mean they aren't hyper carries either.

Magearna1 votes

What he meant was that the phrase "safe hyper carries" is an oxymoron. Hyper carries aren't supposed to be safe. They're supposed to have a weak "abusable" (I use that term loosely) early game to have a seriously deadly & unbeatable late game.

Though I wouldn't necessarily classify Caitlyn as a hyper carry, she's pretty damn close to one. Hence the "safe hyper carries."

MunchCrunchLunch2 votes

{quoted}

She's designed to be safe. You just need to suck it up. Usually if you don't feed her you'll be better than her with most of adc.

again? where are you getting the "most" from?

Muzét1 votes

She doesn't have scaling ? Her only good scaling it's her passive and she needs to auto more or less according to how many enemis are there (let's assume that every single Cait picks Runaan) Meanwhile Jinx, Twitch, Tristana, Vayne, Ezreal, Lucian, even Corki would be better if it wasn't so low atm.

MunchCrunchLunch2 votes

{quoted}

She doesn't have scaling ? Her only good scaling it's her passive and she needs to auto more or less according to how many enemis are there (let's assume that every single Cait picks Runaan) Meanwhile Jinx, Twitch, Tristana, Vayne, Ezreal, Lucian, even Corki would be better if it wasn't so low atm.

you have to support your argument. where is the statistics that show what your saying is true?

Muzét2 votes

Jinx got a huge scaling through her Q let's not even talk about the moment she scored a kill. She destroyed towers way more easily than Cait and make a huge use of Runaan. Twitch Q AS Steroid that reset on kill, make a better use of Runaan through his R. have AD bonus on R. Tristana, tower destroyers, outrange Cait late game got AS steroid, E can deal huge chunk of dmg and synergize with W and R... Vayne should I really talk about the Tank Destroyer 2-shot crit squishy crit build ? Ezreal can poke a lot and outraneg cait through his Q. Can be build with little AS and high AD since he's got a high AS steroid through his passive. (70% Bonus AS at level 13) Lucian one of the strongest ADC atm. Corki can be a pain for Cait since he's got what ADC hate the most while laning: Poke. Other than that he's too weak atm to be able to handle her enough. Yet he can be strong. Oh and I forgot MF who can more or less safely poke her to get her hp down quickly with nice Qs.

Cait doesn't shine while teamfighting while other adc got a lot more power around that. She's designed to have a safe laning and a strong Sieging. Teamfighting is not her thing and she can't destroyed tower as fast as other marksmen who's got AS / AD Steroid and/or AA Reset. She doesn't have that kind of thing. Why? Simply because her laning his strong that's it.

MunchCrunchLunch1 votes

{quoted}

Jinx got a huge scaling through her Q let's not even talk about the moment she scored a kill. She destroyed towers way more easily than Cait and make a huge use of Runaan. Twitch Q AS Steroid that reset on kill, make a better use of Runaan through his R. have AD bonus on R. Tristana, tower destroyers, outrange Cait late game got AS steroid, E can deal huge chunk of dmg and synergize with W and R... Vayne should I really talk about the Tank Destroyer 2-shot crit squishy crit build ? Ezreal can poke a lot and outraneg cait through his Q. Can be build with little AS and high AD since he's got a high AS steroid through his passive. (70% Bonus AS at level 13) Lucian one of the strongest ADC atm. Corki can be a pain for Cait since he's got what ADC hate the most while laning: Poke. Other than that he's too weak atm to be able to handle her enough. Yet he can be strong. Oh and I forgot MF who can more or less safely poke her to get her hp down quickly with nice Qs.

Cait doesn't shine while teamfighting while other adc got a lot more power around that. She's designed to have a safe laning and a strong Sieging. Teamfighting is not her thing and she can't destroyed tower as fast as other marksmen who's got AS / AD Steroid and/or AA Reset. She doesn't have that kind of thing. Why? Simply because her laning his strong that's it.

oh more bullshit no supporting data

Melvear3 votes

{quoted}

oh more bullshit no supporting data

What the fuck kind of data do you want?

Cait has no built in steroid. The closest thing she has is her passive. Like he said, she can't use Q in fights late game because it's a decrease in dps, traps are a sieging tool and net can be a burst tool but it's also her only escape tool so you have to be cautious about using it offensively. Her R roots her and can easily be blocked, though it still deals fair damage at very long range. Nothing in her kit says hyper carry. She's good in teamfights because she has long range and can attack targets other ADCs might need to put themselves in danger in order to attack. She's great in laning phase because of her range, allowing her to both poke while CSing as well as safely poke the enemy who's farming under tower.

Hypercarries are champions with stat improving abilities. Think Wuju style for master Yi, Trynd's passive, Yasuo's passive, Trist's Q, Kog's bio artillery, Jinx's Q and passive, Ezreal's passive, Twitch's Q as well as R. All these abilities and passives grant free stats or damage multipliers/enhancers. Those are the hallmarks of the hypercarries. It doesn't mean that Cait doesn't deal good damage, but she certainly doesn't output the kind of dps that these guys can come late game.

Muzét1 votes

Thanks a lot man for your support ♪

Rexxiee12 votes

Caitlyn doesnt need any nerfs, thats why riot has done nothing.

Stop being bad at the game.

Ralanr16 votes

So the same can be said for Tabi?

:D

ShaolinToilet4 votes

And lulu

ShaolinToilet3 votes

And ivern and janna

Melledoneus15 votes

So I'm just imagining her placing traps under my own turret and chunking me for a quarter HP if I try to farm.

Damn. Let me go get a prescription for anti-hallucinogens.

AFilthyCaitMain5 votes

Reminder that most ADCs outscale her

and https://gyazo.com/e4c7ebd9384a71b8eb40697f3e5a7989

the weeaboo3 votes
  1. "Most". Mhm. Three out of more than a dozen?

  2. I did say "laning phase" which implies THE LANING PHASE. I said nothing about scaling or lategame.

UnboundCreator3 votes

{quoted}

  1. "Most". Mhm. Three out of more than a dozen?

  2. I did say "laning phase" which implies THE LANING PHASE. I said nothing about scaling or lategame.

He didn't ask your permission to tall about scaling. it was just a reminder which you clearly needed.

King LeBong1 votes

{quoted}

  1. "Most". Mhm. Three out of more than a dozen?

  2. I did say "laning phase" which implies THE LANING PHASE. I said nothing about scaling or lategame.

It's almost like laning is what she was designed to do :OOOOOOOOOOOOO

She has a tradeoff in that if she doesn't come out of lane with an obnoxious lead (which won't happen if you know how to play bot lane) then she enters a massive power hole in mid game where there's a good 1-2 item window for her to be beaten pretty easily.

Also it's more than 3 adcs that outscale her, Almost all of them do.

the weeaboo1 votes

Woah it's almost like ADCs are the role designed to have a shitty early game and scale hard into the lategame with items

[zombie-brand-mindblown]

Melvear1 votes

{quoted}

Woah it's almost like ADCs are the role designed to have a shitty early game and scale hard into the lategame with items

[zombie-brand-mindblown]

Who would've thought Riot could design some of them with a different power curve

chipndip11 votes

Cait actually hyper carries...

AFilthyCaitMain1 votes

Thats a common misconception, she lacks the things needed to hypercarry. All Cait has going for her is her Headshot, and thats not enough to do anything. Usually hypercarries are defined as being able to 1v4 and 1v5 late game. Cait cant do that.

chipndip12 votes

...almost no one can 1v4 to 1v5 late game unless the enemy doesn't know what they're doing and goes in like 1-2 at a time. Hyper carries are defined by their strength come late game. Cait starts strong, dips mid, and gets EVEN STRONGER come late game with head shot spam and all her bonus damage from trapped head shots. She's not as strong as someone like Twitch, but she stands out in comparison to most marksman picks you could have.

Melvear1 votes

{quoted}

...almost no one can 1v4 to 1v5 late game unless the enemy doesn't know what they're doing and goes in like 1-2 at a time. Hyper carries are defined by their strength come late game. Cait starts strong, dips mid, and gets EVEN STRONGER come late game with head shot spam and all her bonus damage from trapped head shots. She's not as strong as someone like Twitch, but she stands out in comparison to most marksman picks you could have.

While I'll agree that pretty much no champion can actually 1v4/1v5 barring some massive outplay+misplay from enemy team, Cait doesn't get stronger come late game. Once she has IE+Hurricane, her power curve becomes quite linear.

Actual hypercarries outperform her pretty hard. Cait needs at least 3 AA to get a headshot, assuming you get at least 2 attacks to split to 2 additional targets through Hurricane. If she only gets to hit 1 target, she gets a headshot every 8th attack, while many other ADCs will have large attack speed increases, damage increase on every shots, % shreds or AoE attacks (or a combination of those).

Daddy Ants1 votes

{quoted}

Reminder that most ADCs outscale her

and https://gyazo.com/e4c7ebd9384a71b8eb40697f3e5a7989

I may be wrong but I think;

MF does not outscale Caitlyn. Ezreal does not outscale Caitlyn. Lucian does not outscale Caitlyn. Varus does not outscale Caitlyn Jhin does not outscale Caitlyn (Unsure about this one)

Vayne Twitch Jinx KogMaw Tristana outscale Caitlyn late game.

Not sure about Draven Xayah Ashe

Luminier4 votes

The only issue I have is not being able to do absolutely anything against her dumb fucking traps. You can't even sweep them. There's literally no counterplay if she puts 5 under your tower except walk into them or wait a couple of minutes so they go away.

Chembaron Yamada2 votes

If she is that close to your tower, she is going to feed your jungler if he knows what he is doing.

Melvear1 votes

{quoted}

If she is that close to your tower, she is going to feed your jungler if he knows what he is doing.

QFT

Traps placed forward and her being under your tower is a glowing red sign for jungler ganks. Ping it and say it in chat. What's more, she can't have that many traps down before level 9, which should be plenty of time to gank her a few times if she keeps trying that strat.

Grokmir2 votes

{quoted}

The only issue I have is not being able to do absolutely anything against her dumb fucking traps. You can't even sweep them. There's literally no counterplay if she puts 5 under your tower except walk into them or wait a couple of minutes so they go away.

This is why she absolutely needs to get the azir soldier treatment on her traps. Make them only last something like 10 seconds when in range of a tower.

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