Removed items that could be brought back due to the S5 changes (With some changes themselves)

DisasterSola·5/31/2015, 9:26:37 PM·2 votes·675 views

Force of nature: 2800g +55magic resist +200% HP regeneration +10% movement speed

  • Unique passive: 1% of HP as HP/5

Atmas impaler: 2500g +45 armor +3 additional gold per minion or monster kill

  • unique passive: gain attack damage equal to 1.5% of your maximum health.

Eleisas miracle: 1200g +100% health regen +50% mana regen Unique passive: Aid: Clairvoyence, barrier, and heal have their cooldowns reduced by 25% Unique passive: Eleisas blessing: Gaining 3 levels with this item grants +100% health regen and +50% mana regen permanently and consumes the item.

Runic bulwark: 3300g +300 health +25 armor +25 magic resist Unique passive: Nearby allies gain +25 armor and magic resist. Nearby minions gain an additional 50% armor and magic resist. Auras from different sources can overlap.

Ionic spark: 2800g +45AD +25% armor penetration Unique passive: Every fourth basic attack creates a spark which travels to up to five enemies, dealing 200 damage to the first enemy and 10% less to each following enemy. Damage is not reduced against enemy champions.

11 Comments

Blitzidious5/31/2015, 11:08:07 PM3 votes

With this, Atmog's of Nature with a splash of cinderhulk would cause a conundrum where my anus would implode by the shear amount of AD being injected into me.

Lucentile5/31/2015, 9:32:55 PM2 votes

Atma's Impaler with Cinderhulk would be a terrible combination. Atmog's was frustrating to play against as it was.

SnazzyTheMister5/31/2015, 9:58:26 PM1 votes

that force of nature doesn't seem needed (in that it doesn't add anything to itemization). atma's with cinderhulk would be really strong. eleisa's is a weird item, it doesn't feel like it would have a good place in the current regen system. runic was removed cus of how much magic resist it game to a team, its part of why we didn't see double ap comps in s3, i dont think we need to bring that back. ionic spark was replaced by shiv and hurricane which are arguably better items, if you idea was to get another %armor pen item that also doesn't seem needed.

while i do agree that leagues itemization could do to be expanded i don't think any of these are steps in the right direction. sorry.

Critmaster Garen5/31/2015, 10:15:49 PM1 votes

atmas impaler:

45 armor, 20% critical strike chance, 3.5% of the bonus health in ad.

there. the problems with the item were only ever a result of scaling with total hp instead of bonus hp. causing it to be incredibly cost effective by midgame, since it already granted a lot of damage off the champions base health.

and concerning people complaining about atmorgs, i want to remind them that since season 1, warmorgs was nerfed by 650 health.