[HYPOTHESIS] What if Zed had no MR growth per level?

darkdill··2 votes·411 views

Zed right now is still a problematic Champion against various mid-lane mana mages. Veigar, Lux, Ziggs, etc., are all hard-countered by Zed, since most of them can't rush a Zhonya's Hourglass without gimping their mana regeneration and constantly burning out. Meanwhile Zed is left infinitely capable of harassing them since he uses Energy, causing him to innately win long-term battles with them.

This leads me to a thought: Suppose Zed had no MR growth per level. Would this even the playing field for his opponents?

What would this do? For one, it would make him much more susceptible to being poked down by long-range mana mages unless he uses his shadow to dodge attacks. AOE magic damage would eviscerate him, unless he uses Death Mark or Living Shadow to evade attacks (something he is supposed to do in the first place). It would also give him a significant price for having such good mobility, the ability to become untargetable, and manaless ranged harass capability.

However, I doubt everyone will want a change like this. That's why I'm just posting it up as a theory.

Discuss.

5 Comments

Lord Dusteon1 votes

For one, this would set a precedence of removing MR per level without the champion having great built in defences, which isn't good.

Otherwise, how would this help? If the problem is that mages don't have enough mana to fight or waveclear, wouldn't the solution be to buff mana/mana regen instead of nerfing Zed?

darkdill1 votes

Point taken, but Riot seems to be ignoring certain mages in that regard. (Lux, Syndra, Karma, etc.)

However, the other issue is that when fighting Zed as a mana mage, you are FORCED to go Seeker's Armguard first so he won't just delete you, which delays any mana regeneration items significantly. That leaves you having burnouts for longer.

WukongMain1 votes

what if you remove hes MR per level, but add the same amount of MR as a passive onto hes ulti. so that instead of passively gaining MR, between leveling hes ulti he would have less magic resist. this would slow down hes MR in lane, but same outcome @ Level 6 , 11 and 18. (11 or 12? 0_o)

or maybe make zed a Mana based champion? o:

or maybe give him the katarina treatment, Lower base hp / hp regen, so that he cant regen those pokes. or maybe increase minion damage?

Or Perhaps people are playing this all wrong? he clearly "out sustains" people so stop trying to poke him focus 100% of your focus on csing and dodging hes skillshots. survive the laning phase. get to teamfights, Win cause u have a godly amount of cs.

or maybe increase the cooldown on hes W shadow, so if he wishes to harass/all in with it, hes gonna be in a sticky situation for Longer.

darkdill1 votes

Lower base health regeneration would be the best path. Makes any harass he does take stick for longer.

WukongMain1 votes

that base MR per level tho would be really needed to not instantly die to teamfights. so adding those points of MR into a passive every ulti level instead of per level would solve some issues as well.

but i feel like zed could just build a Hydra to counteract the reduction in health regen, dont you agree? or are the other items too core on him? (i dont play zed often)

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