Why nidaele isnt made into an assasin ?
Her 100% unfun and unhealthy playstle can be easily turned into a healthy playstyle of an assasin so why is she kept the way she is ?
all that it takes is to make spears weaker, faster and replace the damage increase on her spear with the hunt power increase
so if she hits someone from far away hunt will increase her damage more than it would after hitting spear at close range
she becomes a healthy assasin with a counterable playstyle since enemies can hide themselves from spears, and when nida hits enemies get alerted of impending burst and her playstle of 100% reward 0 risk and commitement gets killed (most important for me)
this way her playstyle becomes more opportunistic than random (dont tell me that nida players hit their spears because the are good at it, they hit them cause they lucked out and enemy didnt dodge, and thats all of nidal playstyle)