how about just not going overboard with the snowball mechanics? bringing solo carry potential back is one thing, but its not the only thing theyve done.
nobody asked them to gut turret health, barons damage, and increase turret bounty on top of the other changes.
theyre literally a desperate attempt to get pro teams to fight each other, so games are more interesting to watch, instead of stalling out games. riot still hasnt understood after 7 years, that the more risky and snowbally you make the game, the less inclined are pros to take risks, and rather play passive. simply because one mistep could end a game and impact your carreer.
the less bursty and punishing individual fights are, the more inclined are pro teams to contest each others objectives.
riot still thinks that the more and more value theyre putting in objectives like baron, turrets and other shit fixes their pro games, while theyre getting the opposite effect of what they want to do. both teams are just dancing around each other for 40 minutes, until they are 100% sure they are going to win the next fight. you cant even blame them for this.
making objectives more "rewarding to take" makes them also more risky to lose.