Self-Serving Bias and how it effects your League experience

charge attack·5/17/2017, 1:18:23 PM·104 votes·4,555 views

I see a lot of people complaining about things like: My team always X, while I'm always X. While I'm guessing that happened a few times, each and every one of you has been the biggest factor in your loss at least in one of the past 20 games you've played.

So why do you feel like you always have the bad team mates? Or why you only win when you hard carry? There is actually a psychological reason behind it.

Self-Serving Bias

Essentially, it means this: You have a tendency to attribute mistakes from others on character (dispositional factors) and your mistakes on the environment (situational factors)

In game, when you make a mistake, you will attribute it to something like: "the jungler is camping me" "I got unlucky and missed that skillshot" or "I forgot he had ignite to all-in me" "I thought my support would follow up, that was so obvious"

However, if your team mate makes a mistake

"This guy is so stupid he isn't warding for the jungler" "This guy can't land skillshots, if he could we could kill them" "Can't this guy press tab and see his opponent has ignite, so stupid" "My ADC has no brain and is taking a bad all-in, I can't follow up or we both die"

Do you see the difference in the two statements?

Every time you make a mistake you blame it on something out of your control or something that you did because of the situation around you. Even if they ended up with bad consequences, it's not because you're a bad player, its because you got unlucky or the situation forced your hand.

Every time your team mate made a mistake you blame it on them being bad. If he keeps getting ganked, he should learn to play more passive - you don't feel empathy for the fact that if you were in the same situation you (in the same ELO) would probably die just as much to a camp. Or he has no map awareness because he didn't see the mid roam, even though in the previous game you died to mid roam 3 times.

Due to this bias, you will consistently think that Riot is putting you with bad team mates, even though they're probably at your same skill level and are having a bad game - but if you help them through their bad game they can probably turn around and carry you because suprise, they're still the same skill level. However, if you feed in a game, its because you have a bad matchup, denied levels, dove under tower, etc etc - not your fault, just a bad game.

Maybe you have a good KDA every game, but all your team mates think that you're a bad player because you play too passive and pretty much play for KDA instead of trying to push your limits.

Example: Maybe if you suicided as Naut into their team when your jinx is 10/0, sure you'd lose KDA, but you'd win the game. You have a different perspective. Maybe you don't think that the Jinx can carry, maybe the Jinx is frustrated that no one will front line for her so she can win you the game. You get pissed when Jinx gets killed for being too far up, while Jinx thinks your bad for not engaging the 4v5, and thinks she has to do it herself. You are BOTH bad team mates in each other's eyes.

TL;DR: People will always complain about their team mates because its human nature to disregard our own flaws and attribute our successes to character while attributing our failures to the environmental factors. You, yes you, have been the subject of someone else's "bad team mate" and you don't even know it.

You will always have this bias, but you can mitigate its effects on your mentality by knowing its there and trying to get a more holistic view.

119 Comments

Raiyza5/17/2017, 2:03:17 PM35 votes

There is a fine line between not recognizing ny own mistakes, and my teammates making unrecoverable mistakes and myself not being able to carry the game.

Good example: My top lane Irelia is trying to cs but Darius is hitting her hard. She now has two bars of health and no pots. What is Irelias next move?

Smart move: recall and heal up, ask jjngler for help. Dumb move that happens way too often in silver: Keeps trying to cs and Darius gets a flash kill.

As an ADC main, I have absolutely no control. I can calmly tell Irelia to stay back and let Darius just push, cs under tower, but people dont fuckin listen. Then Irelia will blame our jg for not helping. Not much I can do when Irelia is 0/5 at 12 minutes. I will do my best to focus on my own lane, but even if I get ahead, Darius snowballed and took over the game. This kindof shit happens all the time. Of course there are many other factors that come in where we can still win the game, but you see my point. It is so difficult when players have no idea how to recover. Yiu can shot call all you want, to no avail.

Weasel Kensei5/17/2017, 7:21:55 PM8 votes

The biggest problem is...

A lot of younger people play this game, they arnt emotionally mature, and act like childish asshats.

Studies show that teenagers are more self-absorbed, and lack forethought. When you think everything is about you, it leads to a "self serving bias." When you cant think clearly about the long term consequences of your actions, you will make short sighted emotional attacks on your teammates.

A lot of it is because the brain chemistry and structure dont allow for the more sophisticated thought patterns they will eventually grow into. This isnt an excuse because the average teenager doesnt walk into trafic, they dont drink cleaning chemicals, and rarely climb into the animal enclosures at zoos to pet the tigers. Why? They understand the the immediate danger, and logic coupled with self preservation deter the actions. Because they can use logic, critical thinking, and understand harm to their personal interest (self) they have the tools to NOT act like an asshat in matches.

The problem begins when they dont understand that their attitude gets in the way of them winning games a lot. They get mad (an emotion) and this disrupts their logical thought capacity as they want to act on the anger. Emotional actions are often irrational (opposite of logical), and because they arent in complete understanding of the link between attitude and winning they allow their actions to turn toward petty outburst and attacks against their team. Part of why they cant understand the link, or consequences of their rage is because theyve often decided the game is already lost (when it isnt) due to their emotions being in charge. They dont see how their rage was a big contribution to poor team dynamics and a loss because they rage a lot. This is countered by crying angsty teens melting down on the enemy team though.

Good post, here is an upvote, carry on OP.

EvilUnicornLord5/17/2017, 1:32:54 PM7 votes

Hear, hear.

Let's see this thing get upvotes into triple digits.

GGLineaR5/17/2017, 5:37:28 PM5 votes

Wait is being a passive player a bad thing? ;v;

Dataless5/17/2017, 4:23:27 PM3 votes

Ok, but what about when your teammates ARE legitimately bad?

I played a ranked match yesterday with an ADC who picked Jinx INTO Thresh, and then got caught by every single hook he threw out. Naturally as his support I did my damnedest to salvage the situation, which just led to a double kill off of every all in in favor of said Thresh. Was this Thresh good? Probably, since his summoner name indicated he was a Thresh main. Was I bad for trying to save my ADC and instead just dying for it over and over again? Probably, but since I'm locked into a lane with this retard I don't really have any other choice but to TRY and help him. Was this Jinx bad for picking a no-mobility scaling ADC into a hook champ, having NO PRESENCE OF MIND to think,"Hey, maybe something with some mobility might be a good idea vs a Thresh." Absolutely.

This is my least favorite situation in League, it's a catch 22 of failure, and since I'm a support I always get lumped in with these braindead monkeys. It's never, "Oh, the ADC is feeding but the support seems to be doing his best" it's always, "report bot lane for feeding". Doesn't matter that I never got hit by a single hook and minded my positioning, doesn't matter that I warded properly and pinged MIA's for my team, doesn't matter that I track the enemy jungler.

This is one of the many reasons I play Bard. If the lane goes poorly I feel no guilt at all about abandoning my worthless ADC for the rest of the game and grouping up with whatever of my teammates are actually capable of carrying.

AgeOfTheMage5/17/2017, 1:35:54 PM3 votes

Yeah, ashamedly i've done that myself, I don't try to, I just don't like feeling as though i'm bad, of course if I make an obvious mistake i'll admit it, but otherwise.. ehhhhh.

Rikari5/17/2017, 9:19:41 PM3 votes

what about when the 2-7 runaans bloodthirster teemo tries to go 2v1 fed ww and lux under their turret what do i blame that on

Sraeg20135/17/2017, 5:45:51 PM2 votes

Puh-lease.

I can recognize my mistakes alright. I know pushing without a ward is asking for a gank and I don't do it unless I'm absolutely sure the jungler is somewhere else. I know how to waste their time when I have it warded and know they are there. I know my enemy's cooldowns, I see how they play and I know when they can't wait to pick a fight. I'm not afraid to put my score on the line, if it will increase the chance to win.

What I can't understand is how my bot lane can go 0/4 within 5 fucking minutes after minions spawn without getting ganked in any way. Or when I'm getting the entire attention of the enemy jungler - which would seem like a major waste of time considering aforementioned points #2 and #3 - and my team losing in a 4v3 anyway.

Yes, occasionally I've been one of the main reasons matches went poorly, but those were few and far in between - in most cases when I deducted split-pushing would be the safest way to victory, especially when behind, but my teams haven't felt the same way (Self serving bias? Should I blame myself that I wasn't able to be with my team when they decided to teamfight 4v5 - for example when I was in the base?).

In the end this knowledge doesn't really do shit for me.


As Raiyza said, there's a fine line between my faults and my team doing dumb things when I wasn't in a position to anyhow prevent or salvage them after.