Holy Taliyah Buffs, Batman

AhmCha··10 votes·1,425 views

Threaded Volley (Q) Damage increased to 70/95/120/145/170 from 60/80/100/120/140 AP ratio increased to 45% from 40% Base worked ground duration lowered to 100 from 120. Subsequent hits on same unit now deal 60% reduced damage from 50%

I guess the Rylai's changes really fucked her over, huh?

17 Comments

legionnaire993 votes

Tailtah mains get a 65% winrate

And A Real Hiero3 votes

Consecutive hits deal less damage than before though.

CypherDoom3 votes

https://www.reddit.com/r/TaliyahMains/comments/5hgbjb/taliyah_buffs_on_the_pbe/ tl;dr if u buy a deathcap this are nerfs to taliyah overall, u bassically are getting punished in damage for buying damage

inplane2 votes

She took a hit from the nerfs quite a bit. She basically relies on item 3116 to keep up with other midlaners in terms of utility, zoning and damage.

Not sure why they chose to buff Q though. E and W have received nothing but nerfs ever since her release and both skills have become rather lackluster.

Dolasaur1 votes

{quoted}

E and W have received nothing but nerfs ever since her release and both skills have become rather lackluster.

They removed the cast lockout on W, effectively allowing you to do WE, or even WR in emergencies. Of course, it was coupled with numbers nerfs, but the usability side of it still got buffed.

inplane2 votes

{quoted}

They removed the cast lockout on W, effectively allowing you to do WE, or even WR in emergencies. Of course, it was coupled with numbers nerfs, but the usability side of it still got buffed.

Most, if not all, Taliyah mains will say it's an overall nerf because usability is just a matter of getting use to her playstyle. Lockout was barely issue because it wasn't a weakness if monitored properly. Meaning W should not be used when you know the enemy can take advantage of it. Due to the excessive number nerfs and little to no compensation, she became weak and rather undesirable to play due to how lackluster and unreliable she has become.

{quoted}

Tailtah mains get a 65% winrate

Judging from her Playerbase Dsitruibution, only 3.82% of Taliyah players playing during this patch have played 125+ games. Sure they have a 81.89% winrate, but the percentage is rather minuscule and quite inaccurate. I'm expecting that percentage to drop by this patch. This statistic is from Champion.gg.

Surr20plz2 votes

She was weak before the Ryali's nerf too.

Miror B2 votes

Yeah, the assassin update more than anything ruined her. Combined with the fact that the "roaming mages" fell out of the meta, she saw a massive dip in popularity.

Niyumi2 votes

I'd rather have them increase the damage on the E>W combo rather than her Q -- just asking for nerfs later since everyone will complain about her being broken and no skill.

Critmaster Garen1 votes

rylais wasnt actually nerfed much for her.

the health nerf isnt that big of a deal. the slow nerf doesnt affect her, since multi hit abilities havent been touched, so her q slow is the same as before.

the item mainly lost ap for her which it makes up for by being cheaper and giving her an earlier powerspike. which is especially important, since she wants to waveclear and roam, so she can build this item quickly for the slow before getting an actual damage item.

rylais wasnt even nerfed in the right way. its still, a problematic item. the nerf should have hit multi hit ability slows instead of its base stats or aoe slows. ranged ap champions with dot abilities and minions are still abusing it to completely disable slower champions without efford.

Quantum Lotus1 votes

I still don't get why her utility ult has an extremely high cooldown... 175 seconds at level 6? I would understand 120, 130 or even 150, but 175???

Oglaf1 votes

{quoted}

I still don't get why her utility ult has an extremely high cooldown... 175 seconds at level 6? I would understand 120, 130 or even 150, but 175???

Because it is a global one... sort of.

Same reason why Shen's ultimate also has an extremely long cooldown.

LSmaster161 votes

One hit is +10 to +30 and a 5% scaling increase. 5 hits at max rank is +22 base and a 3% scaling decrease. 5 hits at rank 1 is +2 base, -3% scaling. It should help early but its not a huge buff and its not really to the right part of her kit.

Astôlfo2 votes

And then you realize it punishes players for actually being good and landing multiple shots and buying AP.

LSmaster161 votes

Yeah, I agree that its not a great change. Still, its only a nerf at 5 hits above 700 or so AP. Do hope they change this to buff her e damage, mana costs, or ult CD though. That or revert to before 6.14...

Astôlfo1 votes

These buffs are stupid.

She doesn't need buffs. She needs a complete revert to pre-6.14. Give back old W cast, return W lockout, and revert every single stupid fucking nerf.

Project Sleeky1 votes

Can they buff her E or W instead f buffing her Q EVEN MORE THAN NECESSARY?

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