What if there was some kind of... debuff in the enemy jungle.
PSA from your friendly neighborhood midlaner:
Right now junglers are being punished much harder than laners for similar mistakes:
Die in lane, you miss maybe 1-2 waves, assuming it was pushing towards you, less if you had the push going. Die in the jungle, you lose all your camps on that side of the map, and both scuttles, and possibly drag / rift herald / one of your buffs. Basically you lose like 4-5 waves.
Can you imagine what it would be like to lane if every single time you died you missed out on 300g and half-3/4 of a level, while your opponent GAINED that same amount?
What if there was some kind of debuff that mitigated this? It's just too damned extreme right now imo. Junglers just get punished SO MUCH for making small mistakes.
It's no wonder jungle is the least played role, and that means that it's the most auto-filled role, which compounds the problem even more because an autofill jungler doesn't know how to mitigate their losses.
tl;dr: jungle is too punishing for junglers, fix it fix it fix it!