Gunblade Passive Omnivore should be applied to 1% Quints and Vampirism Mastery

DiveAlive··1 votes·401 views

I really enjoy the Omnivore Stat added to the game but wish it was available on more than just item 3146 .

I think 1% omnivore quints would be pretty sweet, and at just 1% theres no chance it would be OP.

I also think the Vampirism Mastery should be tweaked to give up to 2% omnivore, instead of lifesteal and spellvamp separately.

If you compare the value of Vampirism to it's only other option in that tier, "Natural Talent", it's just not nearly as good.

E.g. Vampirism is 2% lifesteal/spellvamp, Natural Talent is 10 AD and 15 AP at lvl 18

lets multiply them both x5, so now you have 10% vamp vs 50 AD and 75 AP at lvl 18, we're starting to see the discrepancy now.

ok, so, lets go razy and multiply them x50, so now you have 100% Vamp vs 500 AD and 750 AP at lvl 18.

This clearly shows how much better Natural talent is vs Vampirism, and should justify the idea of changing the Vamp mastery to be Omnivore(and popssibly even be increased to 3%)

So with thses changes there would be a total of 20% omnivore available via Gunblade/Quints/Masteries.

BUT.. I also think item 3156 Passive should be changed to Omnivore, mainly because of Graves getting it nerfed so bad, And I think it would be a good fit.

2 Comments

Jbels1 votes

1% quints? That's literally 1 point for every 100 damage. That's literally nothing

DiveAlive1 votes

{quoted}

1% quints? That's literally 1 point for every 100 damage. That's literally nothing

Not much point to replying but I jsut wana say that if you compare it to 1.5 lifesteal quints which already exists, it's way more depending, because omnivore is not jsut 1% lifesteal, but also spellvamp for all damage, including true.

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