Support gold gen is at an impass
Coin's gold gen is WAY too good, honestly. I can outcash (or nearly do so) my fellow laners just by using coin way too easily. It's crazy thinking I'm a few hundred gold behind fellow teammates that have 200 cs more than me...when all I did was walk around collecting coins.
However, this brings me to ask the question: Is the gold gen for the other two starting items too low? I get that supports aren't supposed to cash out like laners, but it kinda sucks knowing you won't be making nearly enough dough to ever see a late game/full build unless the game's like 50 minutes+. I think it's silly that I'm hitting full or almost entirely full builds this easily by like the 30 minute mark in any game I do pretty good in, but at the same time I can compare it to how it was before when 2 items, vision, and boots was "ballin" while everyone else sorta sped past you.
So here's my question: Should the other two items be buffed up a lil bit in the income department in tandem to coin being nerfed, or should we just nerf coin down to the level of the other two gold gen items?
and
, but I don't think that they should be to the level of
.
I do think that coin is too strong right now. (Almost every game that I get coin vs Relic/Spell I have at least double their gold gen.) I think that the gold should drop somewhat and the mana should either decrease or stay the same. I do think that the raw stats of coin need to be lower (In general) because it is an item that is meant to be passive early and increase gold gen for later in the game.