Ranged bias. Every single TOWER CHANGE BENEFITS RANGED OVERLORDS
- Map opens up slower (Feels good to be melee)
- Towers 2-3 hit everything (Feels good to be melee or a bad player in general enjoy the tower turtling)
- Towers grant extra gold (Do I have to explain why this benefits ranged champions? )
- Lane bullies who can reach enemy tower get extra gold (Ranged always bully melee, K IN 90% CASES)
I STATED THIS FKING CONCERN 0.000002 SECONDS AFTER I SAW RIOT RETARDED PREASEASON IDEA. THEY DID NOTHING TO MAKE THIS TOLERABLE CHANGE FOR MELEE CHAMPIONS
- Even in Prior season Riot hated melee champions (Increasing Everyone MS hurts melee champions since ranged can hide faster under tower) I can give you way more examples but what is the point
Balance and live design team incompotence is over 9000 Just the fact alone that they can be convinced to do stupid changes like:
Le blanc REVERT (DONT GET ME STARTED ON THIS) Rengar Swim Q (Reworked because it was SILLY (CATS DONT SWIM), and it became silly because of balance team and their distance nerfs) Azir rework (HOW TO GO FROM SMOOTH CHAMPION TO AUTISTIC CLOWNFIESTA WITH A GIMMICK, Riot never attempted to balance him)