Some sensible buffs to Shyvana
Hello there. I just was looking over generally what happens in the average Shyvana game, not just mine but watching high tier Diamond or greater players. And I was thinking about what would be sensible changes or buffs to her that would make her highly viable again without increasing her damage or tankiness(as those would break her).
At first I thought adding a slow was the solution, or some other CC. But with how toxic the slow motion meta has become, I decided that was anti-fun for people playing against her, she already has great chase, not being able to escape her wouldn't be the answer. These are the three changes I would make, perhaps Riot can consider them while looking into her.
Ultimate: This one many people have complained about. Make it unstoppable. If a little police girl with fists, a warrior orc, a ghost horsey, a rock man, a mad redneck yordle and others are not stopped by the first Caitlyn trap, Jinx trap, Veigar stun or pebble they trip over, neither should a massive dragon. Especially one who's post 6 ganks are not amazing to begin with, and pre 6 barely exists. It's her only gap closer, she needs it to work.
Another option is to possibly fix it's hitbox so you don't look dumb when you go to push the enemy towards your allies and instead 'miss' them, leaping away from the kills like a moron. This hitbox has received complaints since her release.
Make her W tick for one quarter damage every quarter second. This is mostly QoL, and a slight buff. The feeling of the super slow ticks is awful in clear, awful in fights and just awful. It also occasionally makes her easier to escape due to the fact that a tick doesn't go off before the enemy steps out of it.
Very very important! Add a roar emote to her dragon form, this will make her meta again for sure!
Then see where she is before making any other changes.
has got pretty good dps with
+ W
would also like a word with you
)