My thoughts on the new(ish) Rengar
So, I'll admit, I like how his Q is similar to the way it used to be, but at the same time it just doesn't feel the same. Sure, Rengar certainly does a lot of damage, but at the same time it doesn't seem to do as much as it used to, and the whole 40% attack on the next two auto's doesn't really make much sense to me. Additionally, Rengar's clearing isn't that fast, nor is it that healthy, and finally Rengar can't cast his E ability until his Q animation has finished. Overall, as much as I love this Rengar rework, it could definitely be better. Now, I'm not basing this opinion soley on Rengar's 44% winrate, since this is likely the result of players still learning how to play/build him, and rusty Rengar mains like myself who are trying to get the hang of his old Q and build paths once again. At the same time though, I haven't been having nearly as much success with this Rengar as I did before. Heck, I actually had more success with the preseason 7 Rengar than I've been having with this version, as much as it pains me to say it...
TL;DR: He needs a few buffs. Now, before you spit roast me over the fire that is your hatred for Rengar, just remember. Rengar is no Teemo.
gives you more mobility and a burst/split damage that isn't countered by tabi and , moreover, crit items scale for definition(even crit soraka can kill squishy in 3 auto)