Aatrox's rework skillsets are out
Passive- Bloodbath: Every 5seconds Aatrox's next autoattack heals him for the current amount that his W heals/scales. Revive and attackspeed modifier is gone.
Q- Choke slam. First activate-Aatrox charges forward, grabbing the first champion struck. Second activate- Aatrox leaps upwards and crashes down onto a targeted area, knocking up and slowing enemies struck.
W- No Mercy- Every 3rd attack is converted to a ranged attack that deals additional damage, deals bonus damage based on distance(Farther the target is, more damage it deals). Range isn't long, looks to be about the same range as Poppys passive.
E- Blades of Torment. Better scaling, both blades are now separate entities. Enemies struck by the final point of the cast take damage from both Blades of Torment. Enemies struck by blades of torment are no longer slowed. enemies struck by blades of torment are afflicted with "Bleed" which deals health percentage damage, based on distance traveled.
R- Passive: rank1: 5% leech, 10% attack speed, 15 damage. Rank2: 10%, 20%, 30 damage. Rank3: 15%, 30%, 45 damage.
Retains its attack speed steroid and range steroid. No longer deals magic damage. Doesn't deal any damage at all. If Aatrox dies while his R is active, he resurrects.
Hes going to be busted.....that's like a 40sec CD GA >_>