Aatrox's rework skillsets are out

PhearBunny··1 votes·559 views

Passive- Bloodbath: Every 5seconds Aatrox's next autoattack heals him for the current amount that his W heals/scales. Revive and attackspeed modifier is gone.

Q- Choke slam. First activate-Aatrox charges forward, grabbing the first champion struck. Second activate- Aatrox leaps upwards and crashes down onto a targeted area, knocking up and slowing enemies struck.

W- No Mercy- Every 3rd attack is converted to a ranged attack that deals additional damage, deals bonus damage based on distance(Farther the target is, more damage it deals). Range isn't long, looks to be about the same range as Poppys passive.

E- Blades of Torment. Better scaling, both blades are now separate entities. Enemies struck by the final point of the cast take damage from both Blades of Torment. Enemies struck by blades of torment are no longer slowed. enemies struck by blades of torment are afflicted with "Bleed" which deals health percentage damage, based on distance traveled.

R- Passive: rank1: 5% leech, 10% attack speed, 15 damage. Rank2: 10%, 20%, 30 damage. Rank3: 15%, 30%, 45 damage.

Retains its attack speed steroid and range steroid. No longer deals magic damage. Doesn't deal any damage at all. If Aatrox dies while his R is active, he resurrects.

Hes going to be busted.....that's like a 40sec CD GA >_>

8 Comments

Aatrox Mid 1v53 votes

{quoted}

Q- Choke slam.

Red Wreckage1 votes

nothing else needs to be said

Rester2 votes

Pics or it didnt happen.

MrButternuss2 votes

sources?

Sujiren1 votes

Looks pretty badass, especially the Q and W.

DariusDemiurge1 votes

The Q sounds like something I been thinking about for a month for concepts. :( Time to burn my ideas now.

PhearBunny1 votes

Gives the choice to play his Q as an engage, or as a pick. Like, dash into a guy and then dive into your own team while u have him grabbed.

Like a Skarner ult on a shorter CD

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